]> git.ipfire.org Git - thirdparty/haproxy.git/commitdiff
[MINOR] imported the rbtree function from Linux kernel
authorWilly Tarreau <w@1wt.eu>
Sat, 6 Jan 2007 23:18:48 +0000 (00:18 +0100)
committerWilly Tarreau <w@1wt.eu>
Sun, 7 Jan 2007 01:12:57 +0000 (02:12 +0100)
Those rbtree functions will be used by Sin Yu's new rbtree scheduler.

include/common/rbtree.h [new file with mode: 0644]
src/rbtree.c [new file with mode: 0644]

diff --git a/include/common/rbtree.h b/include/common/rbtree.h
new file mode 100644 (file)
index 0000000..107e8d2
--- /dev/null
@@ -0,0 +1,150 @@
+/*
+  Red Black Trees
+  (C) 1999  Andrea Arcangeli <andrea@suse.de>
+
+  This program is free software; you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation; either version 2 of the License, or
+  (at your option) any later version.
+
+  This program is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with this program; if not, write to the Free Software
+  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+  linux/include/linux/rbtree.h
+
+  To use rbtrees you'll have to implement your own insert and search cores.
+  This will avoid us to use callbacks and to drop drammatically performances.
+  I know it's not the cleaner way,  but in C (not in C++) to get
+  performances and genericity...
+
+  Some example of insert and search follows here. The search is a plain
+  normal search over an ordered tree. The insert instead must be implemented
+  int two steps: as first thing the code must insert the element in
+  order as a red leaf in the tree, then the support library function
+  rb_insert_color() must be called. Such function will do the
+  not trivial work to rebalance the rbtree if necessary.
+
+-----------------------------------------------------------------------
+static inline struct page * rb_search_page_cache(struct inode * inode,
+                                                unsigned long offset)
+{
+       struct rb_node * n = inode->i_rb_page_cache.rb_node;
+       struct page * page;
+
+       while (n)
+       {
+               page = rb_entry(n, struct page, rb_page_cache);
+
+               if (offset < page->offset)
+                       n = n->rb_left;
+               else if (offset > page->offset)
+                       n = n->rb_right;
+               else
+                       return page;
+       }
+       return NULL;
+}
+
+static inline struct page * __rb_insert_page_cache(struct inode * inode,
+                                                  unsigned long offset,
+                                                  struct rb_node * node)
+{
+       struct rb_node ** p = &inode->i_rb_page_cache.rb_node;
+       struct rb_node * parent = NULL;
+       struct page * page;
+
+       while (*p)
+       {
+               parent = *p;
+               page = rb_entry(parent, struct page, rb_page_cache);
+
+               if (offset < page->offset)
+                       p = &(*p)->rb_left;
+               else if (offset > page->offset)
+                       p = &(*p)->rb_right;
+               else
+                       return page;
+       }
+
+       rb_link_node(node, parent, p);
+
+       return NULL;
+}
+
+static inline struct page * rb_insert_page_cache(struct inode * inode,
+                                                unsigned long offset,
+                                                struct rb_node * node)
+{
+       struct page * ret;
+       if ((ret = __rb_insert_page_cache(inode, offset, node)))
+               goto out;
+       rb_insert_color(node, &inode->i_rb_page_cache);
+ out:
+       return ret;
+}
+-----------------------------------------------------------------------
+*/
+
+#ifndef        _LINUX_RBTREE_H
+#define        _LINUX_RBTREE_H
+
+/*
+#include <linux/kernel.h>
+#include <linux/stddef.h>
+*/
+
+struct rb_node
+{
+       struct rb_node *rb_parent;
+       int rb_color;
+#define        RB_RED          0
+#define        RB_BLACK        1
+       struct rb_node *rb_right;
+       struct rb_node *rb_left;
+};
+
+struct rb_root
+{
+       struct rb_node *rb_node;
+};
+
+// Copy from linux kernel 2.6 source (kernel.h, stddef.h)
+#define container_of(ptr, type, member) ({      \
+       const typeof( ((type *)0)->member ) *__mptr = (ptr);  \
+       (type *)( (char *)__mptr - offsetof(type,member) );})
+#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
+
+
+#define RB_ROOT        (struct rb_root) { NULL, }
+#define        rb_entry(ptr, type, member) container_of(ptr, type, member)
+
+extern void rb_insert_color(struct rb_node *, struct rb_root *);
+extern void rb_erase(struct rb_node *, struct rb_root *);
+
+/* Find logical next and previous nodes in a tree */
+extern struct rb_node *rb_next(struct rb_node *);
+extern struct rb_node *rb_prev(struct rb_node *);
+extern struct rb_node *rb_first(struct rb_root *);
+extern struct rb_node *rb_last(struct rb_root *);
+
+/* Fast replacement of a single node without remove/rebalance/add/rebalance */
+extern void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+                           struct rb_root *root);
+
+static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
+                               struct rb_node ** rb_link)
+{
+       node->rb_parent = parent;
+       node->rb_color = RB_RED;
+       node->rb_left = node->rb_right = NULL;
+
+       *rb_link = node;
+}
+
+#endif /* _LINUX_RBTREE_H */
diff --git a/src/rbtree.c b/src/rbtree.c
new file mode 100644 (file)
index 0000000..86b21ba
--- /dev/null
@@ -0,0 +1,399 @@
+/*
+  Red Black Trees
+  (C) 1999  Andrea Arcangeli <andrea@suse.de>
+  (C) 2002  David Woodhouse <dwmw2@infradead.org>
+
+  This program is free software; you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation; either version 2 of the License, or
+  (at your option) any later version.
+
+  This program is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with this program; if not, write to the Free Software
+  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+  linux/lib/rbtree.c
+*/
+
+/*
+#include <linux/rbtree.h>
+#include <linux/module.h>
+*/
+
+#include <stdlib.h>
+#include <common/rbtree.h>
+
+static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *right = node->rb_right;
+
+       if ((node->rb_right = right->rb_left))
+               right->rb_left->rb_parent = node;
+       right->rb_left = node;
+
+       if ((right->rb_parent = node->rb_parent))
+       {
+               if (node == node->rb_parent->rb_left)
+                       node->rb_parent->rb_left = right;
+               else
+                       node->rb_parent->rb_right = right;
+       }
+       else
+               root->rb_node = right;
+       node->rb_parent = right;
+}
+
+static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *left = node->rb_left;
+
+       if ((node->rb_left = left->rb_right))
+               left->rb_right->rb_parent = node;
+       left->rb_right = node;
+
+       if ((left->rb_parent = node->rb_parent))
+       {
+               if (node == node->rb_parent->rb_right)
+                       node->rb_parent->rb_right = left;
+               else
+                       node->rb_parent->rb_left = left;
+       }
+       else
+               root->rb_node = left;
+       node->rb_parent = left;
+}
+
+void rb_insert_color(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *parent, *gparent;
+
+       while ((parent = node->rb_parent) && parent->rb_color == RB_RED)
+       {
+               gparent = parent->rb_parent;
+
+               if (parent == gparent->rb_left)
+               {
+                       {
+                               register struct rb_node *uncle = gparent->rb_right;
+                               if (uncle && uncle->rb_color == RB_RED)
+                               {
+                                       uncle->rb_color = RB_BLACK;
+                                       parent->rb_color = RB_BLACK;
+                                       gparent->rb_color = RB_RED;
+                                       node = gparent;
+                                       continue;
+                               }
+                       }
+
+                       if (parent->rb_right == node)
+                       {
+                               register struct rb_node *tmp;
+                               __rb_rotate_left(parent, root);
+                               tmp = parent;
+                               parent = node;
+                               node = tmp;
+                       }
+
+                       parent->rb_color = RB_BLACK;
+                       gparent->rb_color = RB_RED;
+                       __rb_rotate_right(gparent, root);
+               } else {
+                       {
+                               register struct rb_node *uncle = gparent->rb_left;
+                               if (uncle && uncle->rb_color == RB_RED)
+                               {
+                                       uncle->rb_color = RB_BLACK;
+                                       parent->rb_color = RB_BLACK;
+                                       gparent->rb_color = RB_RED;
+                                       node = gparent;
+                                       continue;
+                               }
+                       }
+
+                       if (parent->rb_left == node)
+                       {
+                               register struct rb_node *tmp;
+                               __rb_rotate_right(parent, root);
+                               tmp = parent;
+                               parent = node;
+                               node = tmp;
+                       }
+
+                       parent->rb_color = RB_BLACK;
+                       gparent->rb_color = RB_RED;
+                       __rb_rotate_left(gparent, root);
+               }
+       }
+
+       root->rb_node->rb_color = RB_BLACK;
+}
+// EXPORT_SYMBOL(rb_insert_color);
+
+static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
+                            struct rb_root *root)
+{
+       struct rb_node *other;
+
+       while ((!node || node->rb_color == RB_BLACK) && node != root->rb_node)
+       {
+               if (parent->rb_left == node)
+               {
+                       other = parent->rb_right;
+                       if (other->rb_color == RB_RED)
+                       {
+                               other->rb_color = RB_BLACK;
+                               parent->rb_color = RB_RED;
+                               __rb_rotate_left(parent, root);
+                               other = parent->rb_right;
+                       }
+                       if ((!other->rb_left ||
+                            other->rb_left->rb_color == RB_BLACK)
+                           && (!other->rb_right ||
+                               other->rb_right->rb_color == RB_BLACK))
+                       {
+                               other->rb_color = RB_RED;
+                               node = parent;
+                               parent = node->rb_parent;
+                       }
+                       else
+                       {
+                               if (!other->rb_right ||
+                                   other->rb_right->rb_color == RB_BLACK)
+                               {
+                                       register struct rb_node *o_left;
+                                       if ((o_left = other->rb_left))
+                                               o_left->rb_color = RB_BLACK;
+                                       other->rb_color = RB_RED;
+                                       __rb_rotate_right(other, root);
+                                       other = parent->rb_right;
+                               }
+                               other->rb_color = parent->rb_color;
+                               parent->rb_color = RB_BLACK;
+                               if (other->rb_right)
+                                       other->rb_right->rb_color = RB_BLACK;
+                               __rb_rotate_left(parent, root);
+                               node = root->rb_node;
+                               break;
+                       }
+               }
+               else
+               {
+                       other = parent->rb_left;
+                       if (other->rb_color == RB_RED)
+                       {
+                               other->rb_color = RB_BLACK;
+                               parent->rb_color = RB_RED;
+                               __rb_rotate_right(parent, root);
+                               other = parent->rb_left;
+                       }
+                       if ((!other->rb_left ||
+                            other->rb_left->rb_color == RB_BLACK)
+                           && (!other->rb_right ||
+                               other->rb_right->rb_color == RB_BLACK))
+                       {
+                               other->rb_color = RB_RED;
+                               node = parent;
+                               parent = node->rb_parent;
+                       }
+                       else
+                       {
+                               if (!other->rb_left ||
+                                   other->rb_left->rb_color == RB_BLACK)
+                               {
+                                       register struct rb_node *o_right;
+                                       if ((o_right = other->rb_right))
+                                               o_right->rb_color = RB_BLACK;
+                                       other->rb_color = RB_RED;
+                                       __rb_rotate_left(other, root);
+                                       other = parent->rb_left;
+                               }
+                               other->rb_color = parent->rb_color;
+                               parent->rb_color = RB_BLACK;
+                               if (other->rb_left)
+                                       other->rb_left->rb_color = RB_BLACK;
+                               __rb_rotate_right(parent, root);
+                               node = root->rb_node;
+                               break;
+                       }
+               }
+       }
+       if (node)
+               node->rb_color = RB_BLACK;
+}
+
+void rb_erase(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *child, *parent;
+       int color;
+
+       if (!node->rb_left)
+               child = node->rb_right;
+       else if (!node->rb_right)
+               child = node->rb_left;
+       else
+       {
+               struct rb_node *old = node, *left;
+
+               node = node->rb_right;
+               while ((left = node->rb_left) != NULL)
+                       node = left;
+               child = node->rb_right;
+               parent = node->rb_parent;
+               color = node->rb_color;
+
+               if (child)
+                       child->rb_parent = parent;
+               if (parent)
+               {
+                       if (parent->rb_left == node)
+                               parent->rb_left = child;
+                       else
+                               parent->rb_right = child;
+               }
+               else
+                       root->rb_node = child;
+
+               if (node->rb_parent == old)
+                       parent = node;
+               node->rb_parent = old->rb_parent;
+               node->rb_color = old->rb_color;
+               node->rb_right = old->rb_right;
+               node->rb_left = old->rb_left;
+
+               if (old->rb_parent)
+               {
+                       if (old->rb_parent->rb_left == old)
+                               old->rb_parent->rb_left = node;
+                       else
+                               old->rb_parent->rb_right = node;
+               } else
+                       root->rb_node = node;
+
+               old->rb_left->rb_parent = node;
+               if (old->rb_right)
+                       old->rb_right->rb_parent = node;
+               goto color;
+       }
+
+       parent = node->rb_parent;
+       color = node->rb_color;
+
+       if (child)
+               child->rb_parent = parent;
+       if (parent)
+       {
+               if (parent->rb_left == node)
+                       parent->rb_left = child;
+               else
+                       parent->rb_right = child;
+       }
+       else
+               root->rb_node = child;
+
+ color:
+       if (color == RB_BLACK)
+               __rb_erase_color(child, parent, root);
+}
+// EXPORT_SYMBOL(rb_erase);
+
+/*
+ * This function returns the first node (in sort order) of the tree.
+ */
+struct rb_node *rb_first(struct rb_root *root)
+{
+       struct rb_node  *n;
+
+       n = root->rb_node;
+       if (!n)
+               return NULL;
+       while (n->rb_left)
+               n = n->rb_left;
+       return n;
+}
+// EXPORT_SYMBOL(rb_first);
+
+struct rb_node *rb_last(struct rb_root *root)
+{
+       struct rb_node  *n;
+
+       n = root->rb_node;
+       if (!n)
+               return NULL;
+       while (n->rb_right)
+               n = n->rb_right;
+       return n;
+}
+// EXPORT_SYMBOL(rb_last);
+
+struct rb_node *rb_next(struct rb_node *node)
+{
+       /* If we have a right-hand child, go down and then left as far
+          as we can. */
+       if (node->rb_right) {
+               node = node->rb_right;
+               while (node->rb_left)
+                       node=node->rb_left;
+               return node;
+       }
+
+       /* No right-hand children.  Everything down and left is
+          smaller than us, so any 'next' node must be in the general
+          direction of our parent. Go up the tree; any time the
+          ancestor is a right-hand child of its parent, keep going
+          up. First time it's a left-hand child of its parent, said
+          parent is our 'next' node. */
+       while (node->rb_parent && node == node->rb_parent->rb_right)
+               node = node->rb_parent;
+
+       return node->rb_parent;
+}
+// EXPORT_SYMBOL(rb_next);
+
+struct rb_node *rb_prev(struct rb_node *node)
+{
+       /* If we have a left-hand child, go down and then right as far
+          as we can. */
+       if (node->rb_left) {
+               node = node->rb_left;
+               while (node->rb_right)
+                       node=node->rb_right;
+               return node;
+       }
+
+       /* No left-hand children. Go up till we find an ancestor which
+          is a right-hand child of its parent */
+       while (node->rb_parent && node == node->rb_parent->rb_left)
+               node = node->rb_parent;
+
+       return node->rb_parent;
+}
+// EXPORT_SYMBOL(rb_prev);
+
+void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+                    struct rb_root *root)
+{
+       struct rb_node *parent = victim->rb_parent;
+
+       /* Set the surrounding nodes to point to the replacement */
+       if (parent) {
+               if (victim == parent->rb_left)
+                       parent->rb_left = new;
+               else
+                       parent->rb_right = new;
+       } else {
+               root->rb_node = new;
+       }
+       if (victim->rb_left)
+               victim->rb_left->rb_parent = new;
+       if (victim->rb_right)
+               victim->rb_right->rb_parent = new;
+
+       /* Copy the pointers/colour from the victim to the replacement */
+       *new = *victim;
+}
+// EXPORT_SYMBOL(rb_replace_node);