}
[CCode (cheader_filename = "clutter/clutter.h")]
public interface Container : GLib.Object {
- public void add (...);
+ public void add (params Clutter.Actor[] actors);
[CCode (vfunc_name = "add")]
public abstract void add_actor (Clutter.Actor actor);
public void add_valist (Clutter.Actor first_actor, void* var_args);
public virtual void lower_child (Clutter.Actor actor, Clutter.Actor? sibling = null);
[CCode (vfunc_name = "raise")]
public virtual void raise_child (Clutter.Actor actor, Clutter.Actor? sibling = null);
- public void remove (...);
+ public void remove (params Clutter.Actor[] actors);
[CCode (vfunc_name = "remove")]
public abstract void remove_actor (Clutter.Actor actor);
public void remove_valist (Clutter.Actor first_actor, void* var_args);
}
public interface Container : GLib.Object {
- public void add (...);
+ public void add (params Clutter.Actor[] actors);
[CCode (vfunc_name = "add")]
public abstract void add_actor (Clutter.Actor actor);
- public void remove (...);
+ public void remove (params Clutter.Actor[] actors);
[CCode (vfunc_name = "remove")]
public abstract void remove_actor (Clutter.Actor actor);