__releases(&gl->gl_lockref.lock)
__acquires(&gl->gl_lockref.lock)
{
- struct gfs2_holder *gh = NULL;
+ struct gfs2_holder *gh;
if (test_bit(GLF_LOCK, &gl->gl_flags))
return;
set_bit(GLF_LOCK, &gl->gl_flags);
+ /* While a demote is in progress, the GLF_LOCK flag must be set. */
GLOCK_BUG_ON(gl, test_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags));
if (test_bit(GLF_DEMOTE, &gl->gl_flags) &&
set_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags);
GLOCK_BUG_ON(gl, gl->gl_demote_state == LM_ST_EXCLUSIVE);
gl->gl_target = gl->gl_demote_state;
+ do_xmote(gl, NULL, gl->gl_target);
+ return;
} else {
if (test_bit(GLF_DEMOTE, &gl->gl_flags))
gfs2_demote_wake(gl);
if (do_promote(gl))
goto out_unlock;
gh = find_first_waiter(gl);
+ if (!gh)
+ goto out_unlock;
gl->gl_target = gh->gh_state;
if (!(gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)))
do_error(gl, 0); /* Fail queued try locks */
+ do_xmote(gl, gh, gl->gl_target);
+ return;
}
- do_xmote(gl, gh, gl->gl_target);
- return;
out_sched:
clear_bit(GLF_LOCK, &gl->gl_flags);