#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
+#include "inflate_p.h"
/* function prototypes */
static void fixedtables(struct inflate_state *state);
state->distcode = distfix;
state->distbits = 5;
}
-
-/* Macros for inflateBack(): */
-
-/* Load returned state from inflate_fast() */
-#define LOAD() \
- do { \
- put = strm->next_out; \
- left = strm->avail_out; \
- next = strm->next_in; \
- have = strm->avail_in; \
- hold = state->hold; \
- bits = state->bits; \
- } while (0)
-
-/* Set state from registers for inflate_fast() */
-#define RESTORE() \
- do { \
- strm->next_out = put; \
- strm->avail_out = left; \
- strm->next_in = next; \
- strm->avail_in = have; \
- state->hold = hold; \
- state->bits = bits; \
- } while (0)
-
-/* Clear the input bit accumulator */
-#define INITBITS() \
- do { \
- hold = 0; \
- bits = 0; \
- } while (0)
+ Private macros for inflateBack()
+ Look in inflate_p.h for macros shared with inflate()
+*/
/* Assure that some input is available. If input is requested, but denied,
then return a Z_BUF_ERROR from inflateBack(). */
bits += 8; \
} while (0)
-/* Assure that there are at least n bits in the bit accumulator. If there is
- not enough available input to do that, then return from inflateBack() with
- an error. */
-#define NEEDBITS(n) \
- do { \
- while (bits < (unsigned)(n)) \
- PULLBYTE(); \
- } while (0)
-
-/* Return the low n bits of the bit accumulator (n < 16) */
-#define BITS(n) \
- (hold & ((1U << (n)) - 1))
-
-/* Remove n bits from the bit accumulator */
-#define DROPBITS(n) \
- do { \
- hold >>= (n); \
- bits -= (unsigned)(n); \
- } while (0)
-
-/* Remove zero to seven bits as needed to go to a byte boundary */
-#define BYTEBITS() \
- do { \
- hold >>= bits & 7; \
- bits -= bits & 7; \
- } while (0)
-
/* Assure that some output space is available, by writing out the window
if it's full. If the write fails, return from inflateBack() with a
Z_BUF_ERROR. */
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
+#include "inflate_p.h"
#include "memcopy.h"
-/* Return the low n bits of the bit accumulator (n < 16) */
-#define BITS(n) \
- (hold & ((UINT64_C(1) << (n)) - 1))
-
-/* Remove n bits from the bit accumulator */
-#define DROPBITS(n) \
- do { \
- hold >>= (n); \
- bits -= (unsigned)(n); \
- } while (0)
-
/*
Decode literal, length, and distance codes and write out the resulting
literal and match bytes until either not enough input or output is
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"
+#include "inflate_p.h"
#include "memcopy.h"
#include "functable.h"
return 0;
}
-/* Macros for inflate(): */
-/* check function to use adler32() for zlib or crc32() for gzip */
-#ifdef GUNZIP
-# define UPDATE(check, buf, len) \
- (state->flags ? PREFIX(crc32)(check, buf, len) : functable.adler32(check, buf, len))
-#else
-# define UPDATE(check, buf, len) functable.adler32(check, buf, len)
-#endif
-
-/* check macros for header crc */
-#ifdef GUNZIP
-# define CRC2(check, word) \
- do { \
- hbuf[0] = (unsigned char)(word); \
- hbuf[1] = (unsigned char)((word) >> 8); \
- check = PREFIX(crc32)(check, hbuf, 2); \
- } while (0)
-
-# define CRC4(check, word) \
- do { \
- hbuf[0] = (unsigned char)(word); \
- hbuf[1] = (unsigned char)((word) >> 8); \
- hbuf[2] = (unsigned char)((word) >> 16); \
- hbuf[3] = (unsigned char)((word) >> 24); \
- check = PREFIX(crc32)(check, hbuf, 4); \
- } while (0)
-#endif
-
-/* Load registers with state in inflate() for speed */
-#define LOAD() \
- do { \
- put = strm->next_out; \
- left = strm->avail_out; \
- next = strm->next_in; \
- have = strm->avail_in; \
- hold = state->hold; \
- bits = state->bits; \
- } while (0)
-
-/* Restore state from registers in inflate() */
-#define RESTORE() \
- do { \
- strm->next_out = put; \
- strm->avail_out = left; \
- strm->next_in = next; \
- strm->avail_in = have; \
- state->hold = hold; \
- state->bits = bits; \
- } while (0)
-
-/* Clear the input bit accumulator */
-#define INITBITS() \
- do { \
- hold = 0; \
- bits = 0; \
- } while (0)
+/*
+ Private macros for inflate()
+ Look in inflate_p.h for macros shared with inflateBack()
+*/
-/* Get a byte of input into the bit accumulator, or return from inflate()
- if there is no input available. */
+/* Get a byte of input into the bit accumulator, or return from inflate() if there is no input available. */
#define PULLBYTE() \
do { \
if (have == 0) goto inf_leave; \
bits += 8; \
} while (0)
-/* Assure that there are at least n bits in the bit accumulator. If there is
- not enough available input to do that, then return from inflate(). */
-#define NEEDBITS(n) \
- do { \
- while (bits < (unsigned)(n)) \
- PULLBYTE(); \
- } while (0)
-
-/* Return the low n bits of the bit accumulator (n < 16) */
-#define BITS(n) \
- (hold & ((1U << (n)) - 1))
-
-/* Remove n bits from the bit accumulator */
-#define DROPBITS(n) \
- do { \
- hold >>= (n); \
- bits -= (unsigned)(n); \
- } while (0)
-
-/* Remove zero to seven bits as needed to go to a byte boundary */
-#define BYTEBITS() \
- do { \
- hold >>= bits & 7; \
- bits -= bits & 7; \
- } while (0)
-
/*
inflate() uses a state machine to process as much input data and generate as
much output data as possible before returning. The state machine is
--- /dev/null
+/* inflate_p.h -- Private inline functions and macros shared with more than one deflate method
+ *
+ */
+
+#ifndef INFLATE_P_H
+#define INFLATE_P_H
+
+/*
+ * Macros shared by inflate() and inflateBack()
+ */
+
+/* check function to use adler32() for zlib or crc32() for gzip */
+#ifdef GUNZIP
+# define UPDATE(check, buf, len) \
+ (state->flags ? PREFIX(crc32)(check, buf, len) : functable.adler32(check, buf, len))
+#else
+# define UPDATE(check, buf, len) functable.adler32(check, buf, len)
+#endif
+
+/* check macros for header crc */
+#ifdef GUNZIP
+# define CRC2(check, word) \
+ do { \
+ hbuf[0] = (unsigned char)(word); \
+ hbuf[1] = (unsigned char)((word) >> 8); \
+ check = PREFIX(crc32)(check, hbuf, 2); \
+ } while (0)
+
+# define CRC4(check, word) \
+ do { \
+ hbuf[0] = (unsigned char)(word); \
+ hbuf[1] = (unsigned char)((word) >> 8); \
+ hbuf[2] = (unsigned char)((word) >> 16); \
+ hbuf[3] = (unsigned char)((word) >> 24); \
+ check = PREFIX(crc32)(check, hbuf, 4); \
+ } while (0)
+#endif
+
+/* Load registers with state in inflate() for speed */
+#define LOAD() \
+ do { \
+ put = strm->next_out; \
+ left = strm->avail_out; \
+ next = strm->next_in; \
+ have = strm->avail_in; \
+ hold = state->hold; \
+ bits = state->bits; \
+ } while (0)
+
+/* Restore state from registers in inflate() */
+#define RESTORE() \
+ do { \
+ strm->next_out = put; \
+ strm->avail_out = left; \
+ strm->next_in = next; \
+ strm->avail_in = have; \
+ state->hold = hold; \
+ state->bits = bits; \
+ } while (0)
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+ do { \
+ hold = 0; \
+ bits = 0; \
+ } while (0)
+
+/* Ensure that there is at least n bits in the bit accumulator. If there is
+ not enough available input to do that, then return from inflate()/inflateBack(). */
+#define NEEDBITS(n) \
+ do { \
+ while (bits < (unsigned)(n)) \
+ PULLBYTE(); \
+ } while (0)
+
+/* Return the low n bits of the bit accumulator (n < 16) */
+#define BITS(n) \
+ (hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+ do { \
+ hold >>= (n); \
+ bits -= (unsigned)(n); \
+ } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+ do { \
+ hold >>= bits & 7; \
+ bits -= bits & 7; \
+ } while (0)
+
+#endif