public static unowned Clutter.Event @get ();
public uint32 get_button ();
public uint get_click_count ();
- public void get_coords (float x, float y);
+ public void get_coords (out float x, out float y);
public unowned Clutter.InputDevice get_device ();
public int get_device_id ();
public Clutter.InputDeviceType get_device_type ();
clutter_device_manager_peek_devices type_arguments="InputDevice"
clutter_device_manager_get_devices type_arguments="InputDevice"
+clutter_event_get_coords.x is_out="1"
+clutter_event_get_coords.y is_out="1"
clutter_event_type name="get_type"
ClutterFeatureFlags hidden="1"