#else
/*
* First add the value to the .lo part, then check to see if a carry needs
- * to be propagated into the .hi part. A carry is needed if both inputs
- * have high bits set, or if just one input has high bit set while the new
- * .lo part doesn't. Remember that .lo part is unsigned; we cast to
- * signed here just as a cheap way to check the high bit.
+ * to be propagated into the .hi part. Since this is unsigned integer
+ * arithmetic, which is just modular arithmetic, a carry is needed if the
+ * new .lo part is less than the old .lo part (i.e., if modular
+ * wrap-around occurred). Writing this in the form below, rather than
+ * using an "if" statement causes modern compilers to produce branchless
+ * machine code identical to the native code.
*/
uint64 oldlo = i128->lo;
i128->lo += v;
- if (((int64) v < 0 && (int64) oldlo < 0) ||
- (((int64) v < 0 || (int64) oldlo < 0) && (int64) i128->lo >= 0))
- i128->hi++;
+ i128->hi += (i128->lo < oldlo);
#endif
}
#else
/*
* This is much like the above except that the carry logic differs for
- * negative v. Ordinarily we'd need to subtract 1 from the .hi part
- * (corresponding to adding the sign-extended bits of v to it); but if
- * there is a carry out of the .lo part, that cancels and we do nothing.
+ * negative v -- we need to subtract 1 from the .hi part if the new .lo
+ * value is greater than the old .lo value. That can be achieved without
+ * any branching by adding the sign bit from v (v >> 63 = 0 or -1) to the
+ * previous result (for negative v, if the new .lo value is less than the
+ * old .lo value, the two terms cancel and we leave the .hi part
+ * unchanged, otherwise we subtract 1 from the .hi part). With modern
+ * compilers this often produces machine code identical to the native
+ * code.
*/
uint64 oldlo = i128->lo;
i128->lo += v;
- if (v >= 0)
- {
- if ((int64) oldlo < 0 && (int64) i128->lo >= 0)
- i128->hi++;
- }
- else
- {
- if (!((int64) oldlo < 0 || (int64) i128->lo >= 0))
- i128->hi--;
- }
+ i128->hi += (i128->lo < oldlo) + (v >> 63);
#endif
}