static inline struct call_queue *queue_unref(struct call_queue *q)
{
ao2_ref(q, -1);
- return q;
+ return NULL;
}
#endif
return q;
}
+/*! \note Returns a reference to the loaded realtime queue. */
static struct call_queue *load_realtime_queue(const char *queuename)
{
struct ast_variable *queue_vars;
}
if (q) {
prev_weight = q->weight ? 1 : 0;
+ queue_t_unref(q, "Need to find realtime queue");
}
ao2_lock(queues);
q = find_queue_by_name_rt(queuename, queue_vars, member_config);
- if (member_config) {
- ast_config_destroy(member_config);
- }
- if (queue_vars) {
- ast_variables_destroy(queue_vars);
- }
+ ast_config_destroy(member_config);
+ ast_variables_destroy(queue_vars);
+
/* update the use_weight value if the queue's has gained or lost a weight */
if (q) {
if (!q->weight && prev_weight) {
*reason = QUEUE_JOINEMPTY;
ao2_unlock(q);
ao2_unlock(queues);
+ queue_t_unref(q, "Done with realtime queue");
return res;
}
}
}
ao2_unlock(q);
ao2_unlock(queues);
+ queue_t_unref(q, "Done with realtime queue");
return res;
}
* queues which have been deleted from realtime but which have not yet
* been deleted from the in-core container
*/
- if (q->realtime && !(realtime_queue = load_realtime_queue(q->name))) {
- ao2_unlock(q);
- queue_t_unref(q, "Done with iterator");
- continue;
- } else if (q->realtime) {
+ if (q->realtime) {
+ realtime_queue = load_realtime_queue(q->name);
+ if (!realtime_queue) {
+ ao2_unlock(q);
+ queue_t_unref(q, "Done with iterator");
+ continue;
+ }
queue_t_unref(realtime_queue, "Queue is already in memory");
}
+
if (argc == 3 && strcasecmp(q->name, argv[2])) {
ao2_unlock(q);
queue_t_unref(q, "Done with iterator");
i = ao2_iterator_init(queues, 0);
while ((queue = ao2_iterator_next(&i))) {
ao2_lock(queue);
- if (queue->realtime && !(queue_realtime = load_realtime_queue(queue->name))) {
- ao2_unlock(queue);
- queue_unref(queue);
- continue;
- } else if (queue->realtime) {
+ if (queue->realtime) {
+ queue_realtime = load_realtime_queue(queue->name);
+ if (!queue_realtime) {
+ ao2_unlock(queue);
+ queue_unref(queue);
+ continue;
+ }
queue_unref(queue_realtime);
}
ao2_unlock(queue);
queue_unref(queue);
}
+ ao2_iterator_destroy(&i);
return 0;
}