*/
static int propagate_liveness(struct bpf_verifier_env *env,
const struct bpf_verifier_state *vstate,
- struct bpf_verifier_state *vparent)
+ struct bpf_verifier_state *vparent,
+ bool *changed)
{
struct bpf_reg_state *state_reg, *parent_reg;
struct bpf_func_state *state, *parent;
int i, frame, err = 0;
+ bool tmp;
+ changed = changed ?: &tmp;
if (vparent->curframe != vstate->curframe) {
WARN(1, "propagate_live: parent frame %d current frame %d\n",
vparent->curframe, vstate->curframe);
&parent_reg[i]);
if (err < 0)
return err;
+ *changed |= err > 0;
if (err == REG_LIVE_READ64)
mark_insn_zext(env, &parent_reg[i]);
}
state_reg = &state->stack[i].spilled_ptr;
err = propagate_liveness_reg(env, state_reg,
parent_reg);
+ *changed |= err > 0;
if (err < 0)
return err;
}
* they'll be immediately forgotten as we're pruning
* this state and will pop a new one.
*/
- err = propagate_liveness(env, &sl->state, cur);
+ err = propagate_liveness(env, &sl->state, cur, NULL);
/* if previous state reached the exit with precision and
* current state is equivalent to it (except precision marks)