use kernel::prelude::*;
use kernel::time;
use kernel::transmute::AsBytes;
+use kernel::uapi;
use crate::driver::IoMem;
use crate::regs;
pub(crate) coherency_features: u32,
pub(crate) texture_features: [u32; 4],
pub(crate) as_present: u32,
- pub(crate) pad0: u32,
+ pub(crate) selected_coherency: u32,
pub(crate) shader_present: u64,
pub(crate) l2_present: u64,
pub(crate) tiler_present: u64,
// TODO: Add texture_features_{1,2,3}.
texture_features: [texture_features, 0, 0, 0],
as_present,
- pad0: 0,
+ selected_coherency: uapi::drm_panthor_gpu_coherency_DRM_PANTHOR_GPU_COHERENCY_NONE,
shader_present,
l2_present,
tiler_present,