It uses non-portable compiler options unconditionally. Elsewhere, we
check the compiler ID and only add the right ones, globally. Do the same
here.
NDEBUG can actually be handled by a core option, so while we are moving
things around, do so.
Unfortunately, this doesn't fix things entirely. The remaining issue is
not Meson's issue though -- MSVC simply does not like this source code
and somehow chokes on innocent code with the inscrutable "syntax error"
and "illegal token".
join_paths(zstd_rootdir, 'contrib/pzstd/SkippableFrame.cpp')]
pzstd = executable('pzstd',
pzstd_sources,
- cpp_args: [ '-DNDEBUG', '-Wno-shadow', '-Wno-deprecated-declarations' ],
+ cpp_args: pzstd_warning_flags,
include_directories: pzstd_includes,
dependencies: [ libzstd_dep, thread_dep ],
+ override_options: ['b_ndebug=true'],
install: true)
add_project_arguments('-DXXH_NAMESPACE=ZSTD_', language: ['c'])
+pzstd_warning_flags = []
if [compiler_gcc, compiler_clang].contains(cc_id)
common_warning_flags = [ '-Wundef', '-Wshadow', '-Wcast-align', '-Wcast-qual' ]
+ pzstd_warning_flags = ['-Wno-shadow', '-Wno-deprecated-declarations']
if cc_id == compiler_clang
common_warning_flags += ['-Wconversion', '-Wno-sign-conversion', '-Wdocumentation']
endif