// storing other file types:
//
// 1. The compiler unlinks object files before writing to them but it doesn't
- // unlink .d files, so just it's possible to corrupt .d files just by
- // running the compiler (see ccache issue 599).
+ // unlink .d files, so it's possible to corrupt .d files just by running
+ // the compiler (see ccache issue 599).
// 2. .d files cause trouble for automake if hard-linked (see ccache issue
// 378).
// 3. It's unknown how the compiler treats other file types, so better safe