get_framesize_raw_nv12() currently adds SZ_4K to the UV plane size and an
additional SZ_8K to the total buffer size. This inflates the calculated
sizeimage and leads userspace to over-allocate buffers without a clear
requirement.
Remove the extra SZ_4K/SZ_8K padding and compute the NV12 size as the sum
of Y and UV planes, keeping the final ALIGN(size, SZ_4K) intact.
Fixes: e1cb72de702ad ("media: venus: helpers: move frame size calculations on common place")
Signed-off-by: Renjiang Han <renjiang.han@oss.qualcomm.com>
Reviewed-by: Dikshita Agarwal <dikshita.agarwal@oss.qualcomm.com>
Signed-off-by: Bryan O'Donoghue <bod@kernel.org>
uv_sclines = ALIGN(((height + 1) >> 1), 16);
y_plane = y_stride * y_sclines;
- uv_plane = uv_stride * uv_sclines + SZ_4K;
- size = y_plane + uv_plane + SZ_8K;
+ uv_plane = uv_stride * uv_sclines;
+ size = y_plane + uv_plane;
return ALIGN(size, SZ_4K);
}