void native_play_dead(void);
void play_dead_common(void);
void wbinvd_on_cpu(int cpu);
-int wbinvd_on_all_cpus(void);
+void wbinvd_on_all_cpus(void);
void smp_kick_mwait_play_dead(void);
void __noreturn mwait_play_dead(unsigned int eax_hint);
#else /* !CONFIG_SMP */
#define wbinvd_on_cpu(cpu) wbinvd()
-static inline int wbinvd_on_all_cpus(void)
+static inline void wbinvd_on_all_cpus(void)
{
wbinvd();
- return 0;
}
static inline struct cpumask *cpu_llc_shared_mask(int cpu)
}
EXPORT_SYMBOL(wbinvd_on_cpu);
-int wbinvd_on_all_cpus(void)
+void wbinvd_on_all_cpus(void)
{
on_each_cpu(__wbinvd, NULL, 1);
- return 0;
}
EXPORT_SYMBOL(wbinvd_on_all_cpus);