GPIO Address Space handler gets a pointer to the in or out value.
This value is supposed to be at least 64-bit, but it's not limited
to be exactly 64-bit. When ACPI tables are being parsed, for
the bigger Connection():s ACPICA creates a Buffer instead of regular
Integer object. The Buffer exists as long as Namespace holds
the certain Connection(). Hence we can access the necessary bits
without worrying. On the other hand, the left shift, used in
the code, is limited by 31 (on 32-bit platforms) and otherwise
considered to be Undefined Behaviour. Also the code uses only
the first 64-bit word for the value, and anything bigger than 63
will be also subject to UB. Fix all this by modifying the code
to correctly set or clear the respective bit in the bitmap constructed
of 64-bit words.
Fixes: 59084c564c41 ("gpiolib: acpi: use BIT_ULL() for u64 mask in address space handler")
Fixes: 2c4d00cb8fc5 ("gpiolib: acpi: Use BIT() macro to increase readability")
Cc: stable@vger.kernel.org
Reviewed-by: Mika Westerberg <mika.westerberg@linux.intel.com>
Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com>
Link: https://patch.msgid.link/20260128095918.4157491-1-andriy.shevchenko@linux.intel.com
Signed-off-by: Bartosz Golaszewski <bartosz.golaszewski@oss.qualcomm.com>
unsigned int pin = agpio->pin_table[i];
struct acpi_gpio_connection *conn;
struct gpio_desc *desc;
+ u16 word, shift;
bool found;
mutex_lock(&achip->conn_lock);
mutex_unlock(&achip->conn_lock);
- if (function == ACPI_WRITE)
- gpiod_set_raw_value_cansleep(desc, !!(*value & BIT_ULL(i)));
- else
- *value |= (u64)gpiod_get_raw_value_cansleep(desc) << i;
+ /*
+ * For the cases when OperationRegion() consists of more than
+ * 64 bits calculate the word and bit shift to use that one to
+ * access the value.
+ */
+ word = i / 64;
+ shift = i % 64;
+
+ if (function == ACPI_WRITE) {
+ gpiod_set_raw_value_cansleep(desc, value[word] & BIT_ULL(shift));
+ } else {
+ if (gpiod_get_raw_value_cansleep(desc))
+ value[word] |= BIT_ULL(shift);
+ else
+ value[word] &= ~BIT_ULL(shift);
+ }
}
out: