]> git.ipfire.org Git - thirdparty/kernel/stable.git/commitdiff
drm/i915/display: Drop check for doublescan mode in modevalid
authorAnkit Nautiyal <ankit.k.nautiyal@intel.com>
Mon, 17 Oct 2022 14:30:37 +0000 (20:00 +0530)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Wed, 13 Dec 2023 17:39:30 +0000 (18:39 +0100)
[ Upstream commit 9d04eb20bc71a383b4d4e383b0b7fac8d38a2e34 ]

Since the DP/HDMI connector do not set connector->doublescan_allowed,
the doublescan modes will get automatically filtered during
drm_helper_probe_single_connector_modes().

Therefore check for double scan modes is not required and is dropped
from modevalid functions for both DP and HDMI.

Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Uma Shankar <uma.shankar@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20221017143038.1748319-2-ankit.k.nautiyal@intel.com
Stable-dep-of: 20c2dbff342a ("drm/i915: Skip some timing checks on BXT/GLK DSI transcoders")
Signed-off-by: Sasha Levin <sashal@kernel.org>
drivers/gpu/drm/i915/display/intel_dp.c
drivers/gpu/drm/i915/display/intel_hdmi.c

index 594ea037050a902096143da2d53ed16d051fd19a..fd7c360bb44d7a129da0eec05e29e4dba383f911 100644 (file)
@@ -973,9 +973,6 @@ intel_dp_mode_valid(struct drm_connector *_connector,
        enum drm_mode_status status;
        bool dsc = false, bigjoiner = false;
 
-       if (mode->flags & DRM_MODE_FLAG_DBLSCAN)
-               return MODE_NO_DBLESCAN;
-
        if (mode->flags & DRM_MODE_FLAG_DBLCLK)
                return MODE_H_ILLEGAL;
 
index 7816b2a33feeb76b0ec805f53642c2c43aa13c79..4f31355d09a4eabdf218e8c4d93c38d439456d44 100644 (file)
@@ -1987,9 +1987,6 @@ intel_hdmi_mode_valid(struct drm_connector *connector,
        bool has_hdmi_sink = intel_has_hdmi_sink(hdmi, connector->state);
        bool ycbcr_420_only;
 
-       if (mode->flags & DRM_MODE_FLAG_DBLSCAN)
-               return MODE_NO_DBLESCAN;
-
        if ((mode->flags & DRM_MODE_FLAG_3D_MASK) == DRM_MODE_FLAG_3D_FRAME_PACKING)
                clock *= 2;