return 0;
}
+static int sound_sorter(const void *obj_left, const void *obj_right, int flags)
+{
+ return strcmp(obj_left, obj_right);
+}
+
/*! \brief Show a list of sounds available on the system */
static char *handle_cli_sounds_show(struct ast_cli_entry *e, int cmd, struct ast_cli_args *a)
{
if (a->argc == 3) {
struct ast_media_index *sounds_index = ast_sounds_get_index();
struct ao2_container *sound_files;
+ struct ao2_container *sorted;
if (!sounds_index) {
return CLI_FAILURE;
return CLI_FAILURE;
}
+ sorted = ao2_container_alloc_rbtree(AO2_ALLOC_OPT_LOCK_NOLOCK, 0,
+ sound_sorter, NULL);
+ if (!sorted
+ || ao2_container_dup(sorted, sound_files, 0)) {
+ ao2_cleanup(sorted);
+ ao2_cleanup(sound_files);
+ return CLI_FAILURE;
+ }
+
ast_cli(a->fd, "Available audio files:\n");
- ao2_callback(sound_files, OBJ_MULTIPLE | OBJ_NODATA, show_sounds_cb, a);
+ ao2_callback(sorted, OBJ_MULTIPLE | OBJ_NODATA, show_sounds_cb, a);
+ ao2_ref(sorted, -1);
ao2_ref(sound_files, -1);
return CLI_SUCCESS;