struct choose_options {
/** Dynamic user interface name */
char *dynui;
- /** Timeout */
+ /** Initial timeout */
unsigned long timeout;
+ /** Post-activity timeout */
+ unsigned long retimeout;
/** Default selection */
char *select;
/** Keep dynamic user interface */
struct choose_options, select, parse_string ),
OPTION_DESC ( "timeout", 't', required_argument,
struct choose_options, timeout, parse_timeout ),
+ OPTION_DESC ( "retimeout", 'r', required_argument,
+ struct choose_options, retimeout, parse_timeout ),
OPTION_DESC ( "keep", 'k', no_argument,
struct choose_options, keep, parse_flag ),
};
goto err_parse_dynui;
/* Show as menu */
- if ( ( rc = show_menu ( dynui, opts.timeout, opts.select,
- &item ) ) != 0 )
+ if ( ( rc = show_menu ( dynui, opts.timeout, opts.retimeout,
+ opts.select, &item ) ) != 0 )
goto err_show_menu;
/* Apply default type if necessary */
struct dynamic_ui *dynui;
/** Jump scroller */
struct jump_scroller scroll;
- /** Timeout (0=indefinite) */
+ /** Remaining timeout (0=indefinite) */
unsigned long timeout;
+ /** Post-activity timeout (0=indefinite) */
+ unsigned long retimeout;
};
/**
if ( ui->timeout == 0 )
chosen = 1;
} else {
- /* Cancel any timeout */
- ui->timeout = 0;
+ /* Reset timeout after activity */
+ ui->timeout = ui->retimeout;
/* Handle scroll keys */
move = jump_scroll_key ( &ui->scroll, key );
* Show menu
*
* @v dynui Dynamic user interface
- * @v timeout Timeout period, in ticks (0=indefinite)
+ * @v timeout Initial timeout period, in ticks (0=indefinite)
+ * @v retimeout Post-activity timeout period, in ticks (0=indefinite)
* @ret selected Selected item
* @ret rc Return status code
*/
int show_menu ( struct dynamic_ui *dynui, unsigned long timeout,
- const char *select, struct dynamic_item **selected ) {
+ unsigned long retimeout, const char *select,
+ struct dynamic_item **selected ) {
struct dynamic_item *item;
struct menu_ui ui;
char buf[ MENU_COLS + 1 /* NUL */ ];
ui.dynui = dynui;
ui.scroll.rows = MENU_ROWS;
ui.timeout = timeout;
+ ui.retimeout = retimeout;
+
list_for_each_entry ( item, &dynui->items, list ) {
if ( item->name ) {
if ( ! named_count )
extern struct dynamic_item * dynui_shortcut ( struct dynamic_ui *dynui,
int key );
extern int show_menu ( struct dynamic_ui *dynui, unsigned long timeout,
- const char *select, struct dynamic_item **selected );
+ unsigned long retimeout, const char *select,
+ struct dynamic_item **selected );
extern int show_form ( struct dynamic_ui *dynui );
#endif /* _IPXE_DYNUI_H */