if (matchLength > bestLength)
{
- if ( (4*(int)(matchLength-bestLength)) > (int)(ZSTD_highbit(current-matchIndex+1) - ZSTD_highbit(offsetPtr[0]+1)) )
+ if ( (4*(int)(matchLength-bestLength)) > (int)(ZSTD_highbit(current-matchIndex+1) - ZSTD_highbit((U32)offsetPtr[0]+1)) )
bestLength = matchLength, *offsetPtr = current - matchIndex;
if (ip+matchLength == iend) /* equal : no way to know if inf or sup */
break; /* drop, next to null, to guarantee consistency (is there a way to do better ?) */