public class Progress : GLib.Object {
[CCode (has_construct_function = false)]
public Progress ();
+ public bool get_allow_cancel ();
+ public bool get_caller_active ();
+ public uint64 get_download_size_remaining ();
+ public uint get_elapsed_time ();
+ public unowned Pk.ItemProgress get_item_progress ();
+ public unowned Pk.Package get_package ();
+ public unowned string get_package_id ();
+ public int get_percentage ();
+ public uint get_remaining_time ();
+ public Pk.Role get_role ();
+ public uint get_speed ();
+ public Pk.Status get_status ();
+ public uint64 get_transaction_flags ();
+ public unowned string get_transaction_id ();
+ public uint get_uid ();
public bool set_allow_cancel (bool allow_cancel);
public bool set_caller_active (bool caller_active);
public bool set_download_size_remaining (uint64 download_size_remaining);
[NoAccessorMethod]
public bool caller_active { get; set; }
[NoAccessorMethod]
- public uint download_size_remaining { get; set; }
+ public uint64 download_size_remaining { get; set; }
[NoAccessorMethod]
public uint elapsed_time { get; set; }
[NoAccessorMethod]