switch_timer_t timer = { 0 };
switch_codec_t *read_codec = switch_core_session_get_read_codec(member->session);
uint32_t interval = read_codec->implementation->microseconds_per_frame / 1000;
- uint32_t csamples = switch_bytes_per_frame(member->conference->rate, member->conference->interval);
uint32_t samples = switch_bytes_per_frame(member->conference->rate, interval);
+ uint32_t csamples = samples;
uint32_t tsamples = member->orig_read_codec->implementation->samples_per_frame;
uint32_t low_count = 0, bytes = samples * 2;
call_list_t *call_list = NULL, *cp = NULL;
- uint32_t file_intervals = member->conference->interval / (member->orig_read_codec->implementation->microseconds_per_frame / 1000);
switch_assert(member->conference != NULL);
&& switch_channel_ready(channel)) {
char dtmf[128] = "";
uint8_t file_frame[SWITCH_RECOMMENDED_BUFFER_SIZE] = { 0 };
- switch_size_t file_data_len = csamples * 2;
- switch_size_t file_sample_len = csamples;
char *digit;
switch_event_t *event;
caller_control_action_t *caller_action = NULL;
int use_timer = 0;
+ switch_size_t file_sample_len = csamples;
+ switch_size_t file_data_len = file_sample_len * 2;
switch_mutex_lock(member->flag_mutex);
if (file_sample_len <= 0) {
member->fnode->done++;
} else { /* there is file node data to deliver */
- int ic;
write_frame.data = file_frame;
write_frame.datalen = (uint32_t) file_data_len;
write_frame.samples = (uint32_t) file_sample_len;
}
write_frame.timestamp = timer.samplecount;
switch_core_session_write_frame(member->session, &write_frame, -1, 0);
- for (ic = 0; ic < file_intervals; ic++) {
- switch_core_timer_next(&timer);
- }
+ switch_core_timer_next(&timer);
+
/* forget the conference data we played file node data instead */
switch_set_flag_locked(member, MFLAG_FLUSH_BUFFER);