Add multi_queue_enable_mask field to the gt information structure
which is bitmask of all engine classes with multi queue support
enabled.
v2: Rename multi_queue_enable_mask to multi_queue_engine_class_mask
(Matt Brost)
Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://patch.msgid.link/20251211010249.1647839-20-niranjana.vishwanathapura@intel.com
xe_force_wake_ref(gt_to_fw(gt), XE_FW_GT));
drm_printf(&p, "gt%d engine_mask 0x%llx\n", id,
gt->info.engine_mask);
+ drm_printf(&p, "gt%d multi_queue_engine_class_mask 0x%x\n", id,
+ gt->info.multi_queue_engine_class_mask);
}
return 0;
u64 engine_mask;
/** @info.gmdid: raw GMD_ID value from hardware */
u32 gmdid;
+ /**
+ * @multi_queue_engine_class_mask: Bitmask of engine classes with
+ * multi queue support enabled.
+ */
+ u16 multi_queue_engine_class_mask;
/** @info.id: Unique ID of this GT within the PCI Device */
u8 id;
/** @info.has_indirect_ring_state: GT has indirect ring state support */
gt->info.type = XE_GT_TYPE_MAIN;
gt->info.id = tile->id * xe->info.max_gt_per_tile;
gt->info.has_indirect_ring_state = graphics_desc->has_indirect_ring_state;
+ gt->info.multi_queue_engine_class_mask = graphics_desc->multi_queue_engine_class_mask;
gt->info.engine_mask = graphics_desc->hw_engine_mask;
/*
struct xe_graphics_desc {
u64 hw_engine_mask; /* hardware engines provided by graphics IP */
+ u16 multi_queue_engine_class_mask; /* bitmask of engine classes which support multi queue */
u8 has_asid:1;
u8 has_atomic_enable_pte_bit:1;