#include "newt.h"
#include "newt_pr.h"
-/* this function will be in a future version of slang - I'll just prototype
- it myself for now XXX */
-void SLsmg_write_color_chars (unsigned short *s, unsigned int len);
-
struct Window {
int height, width, top, left;
short * buffer;
{ "\033[6~", NEWT_KEY_PGDN, NULL },
{ "\033[11~", NEWT_KEY_F1, NULL },
+ { "\033[12~", NEWT_KEY_F2, NULL },
+ { "\033[13~", NEWT_KEY_F3, NULL },
+ { "\033[14~", NEWT_KEY_F4, NULL },
+ { "\033[15~", NEWT_KEY_F5, NULL },
+ { "\033[17~", NEWT_KEY_F6, NULL },
+ { "\033[18~", NEWT_KEY_F7, NULL },
+ { "\033[19~", NEWT_KEY_F8, NULL },
+ { "\033[20~", NEWT_KEY_F9, NULL },
+ { "\033[21~", NEWT_KEY_F10, NULL },
+ { "\033[23~", NEWT_KEY_F11, NULL },
{ "\033[24~", NEWT_KEY_F12, NULL },
{ NULL, 0, NULL }, /* LEAVE this one */