+2013-10-11 Jeff Law <law@redhat.com>
+
+ PR tree-optimization/58640
+ * tree-ssa-threadupdate.c (mark_threaded_blocks): Truncate jump threading
+ paths that cross over two loop entry points.
+
2013-10-11 Bill Schmidt <wschmidt@linux.vnet.ibm.com>
* config/rs6000/vsx.md (*vsx_le_perm_load_v2di): Generalize to
else
bitmap_copy (threaded_blocks, tmp);
+ /* Look for jump threading paths which cross multiple loop headers.
+
+ The code to thread through loop headers will change the CFG in ways
+ that break assumptions made by the loop optimization code.
+
+ We don't want to blindly cancel the requests. We can instead do better
+ by trimming off the end of the jump thread path. */
+ EXECUTE_IF_SET_IN_BITMAP (tmp, 0, i, bi)
+ {
+ basic_block bb = BASIC_BLOCK (i);
+ FOR_EACH_EDGE (e, ei, bb->preds)
+ {
+ if (e->aux)
+ {
+ vec<jump_thread_edge *> *path = THREAD_PATH (e);
+
+ /* Basically we're looking for a situation where we can see
+ 3 or more loop structures on a jump threading path. */
+
+ struct loop *first_father = (*path)[0]->e->src->loop_father;
+ struct loop *second_father = NULL;
+ for (unsigned int i = 0; i < path->length (); i++)
+ {
+ /* See if this is a loop father we have not seen before. */
+ if ((*path)[i]->e->dest->loop_father != first_father
+ && (*path)[i]->e->dest->loop_father != second_father)
+ {
+ /* We've already seen two loop fathers, so we
+ need to trim this jump threading path. */
+ if (second_father != NULL)
+ {
+ /* Trim from entry I onwards. */
+ for (unsigned int j = i; j < path->length (); j++)
+ delete (*path)[j];
+ path->truncate (i);
+
+ /* Now that we've truncated the path, make sure
+ what's left is still valid. We need at least
+ two edges on the path and the last edge can not
+ be a joiner. This should never happen, but let's
+ be safe. */
+ if (path->length () < 2
+ || (path->last ()->type
+ == EDGE_COPY_SRC_JOINER_BLOCK))
+ {
+ for (unsigned int i = 0; i < path->length (); i++)
+ delete (*path)[i];
+ path->release ();
+ e->aux = NULL;
+ }
+ break;
+ }
+ else
+ {
+ second_father = (*path)[i]->e->dest->loop_father;
+ }
+ }
+ }
+ }
+ }
+ }
+
BITMAP_FREE (tmp);
}