else
ast_deactivate_generator(chan);
+ csth.spy.status = CHANSPY_DONE;
+
/* If a channel still exists on our spy structure then we need to remove ourselves */
if (csth.spy.chan) {
- csth.spy.status = CHANSPY_DONE;
ast_channel_lock(csth.spy.chan);
ast_channel_spy_remove(csth.spy.chan, &csth.spy);
ast_channel_unlock(csth.spy.chan);
/* Detach a spy from it's channel */
static void spy_detach(struct ast_channel_spy *spy, struct ast_channel *chan)
{
- ast_mutex_lock(&spy->lock);
-
/* We only need to poke them if they aren't already done */
if (spy->status != CHANSPY_DONE) {
+ ast_mutex_lock(&spy->lock);
/* Indicate to the spy to stop */
spy->status = CHANSPY_STOP;
spy->chan = NULL;
/* Poke the spy if needed */
if (ast_test_flag(spy, CHANSPY_TRIGGER_MODE) != CHANSPY_TRIGGER_NONE)
ast_cond_signal(&spy->trigger);
+ ast_mutex_unlock(&spy->lock);
}
/* Print it out while we still have a lock so the structure can't go away (if signalled above) */
ast_debug(1, "Spy %s removed from channel %s\n", spy->type, chan->name);
- ast_mutex_unlock(&spy->lock);
-
return;
}
return;
AST_LIST_TRAVERSE_SAFE_BEGIN(&chan->spies->list, spy, list) {
- ast_mutex_lock(&spy->lock);
if ((spy->type == type) && (spy->status == CHANSPY_RUNNING)) {
- ast_mutex_unlock(&spy->lock);
AST_LIST_REMOVE_CURRENT(&chan->spies->list, list);
spy_detach(spy, chan);
- } else
- ast_mutex_unlock(&spy->lock);
+ }
}
AST_LIST_TRAVERSE_SAFE_END
spy_cleanup(chan);
struct ast_channel_spy_queue *queue;
struct ast_frame *duped_fr;
+ if (spy->status != CHANSPY_RUNNING)
+ continue;
+
ast_mutex_lock(&spy->lock);
queue = (dir == SPY_READ) ? &spy->read_queue : &spy->write_queue;