return cpuidle_enter(drv, dev, next_state);
}
+static void idle_call_stop_or_retain_tick(bool stop_tick)
+{
+ if (stop_tick || tick_nohz_tick_stopped())
+ tick_nohz_idle_stop_tick();
+ else
+ tick_nohz_idle_retain_tick();
+}
+
/**
* cpuidle_idle_call - the main idle function
*
* set, and it returns with polling set. If it ever stops polling, it
* must clear the polling bit.
*/
-static void cpuidle_idle_call(void)
+static void cpuidle_idle_call(bool stop_tick)
{
struct cpuidle_device *dev = cpuidle_get_device();
struct cpuidle_driver *drv = cpuidle_get_cpu_driver(dev);
}
if (cpuidle_not_available(drv, dev)) {
- tick_nohz_idle_stop_tick();
+ idle_call_stop_or_retain_tick(stop_tick);
default_idle_call();
goto exit_idle;
next_state = cpuidle_find_deepest_state(drv, dev, max_latency_ns);
call_cpuidle(drv, dev, next_state);
} else if (drv->state_count > 1) {
- bool stop_tick = true;
+ /*
+ * stop_tick is expected to be true by default by cpuidle
+ * governors, which allows them to select idle states with
+ * target residency above the tick period length.
+ */
+ stop_tick = true;
/*
* Ask the cpuidle framework to choose a convenient idle state.
*/
next_state = cpuidle_select(drv, dev, &stop_tick);
- if (stop_tick || tick_nohz_tick_stopped())
- tick_nohz_idle_stop_tick();
- else
- tick_nohz_idle_retain_tick();
+ idle_call_stop_or_retain_tick(stop_tick);
entered_state = call_cpuidle(drv, dev, next_state);
/*
*/
cpuidle_reflect(dev, entered_state);
} else {
- tick_nohz_idle_retain_tick();
+ idle_call_stop_or_retain_tick(stop_tick);
/*
* If there is only a single idle state (or none), there is
static void do_idle(void)
{
int cpu = smp_processor_id();
+ bool got_tick = false;
/*
* Check if we need to update blocked load
tick_nohz_idle_restart_tick();
cpu_idle_poll();
} else {
- cpuidle_idle_call();
+ cpuidle_idle_call(got_tick);
}
+ got_tick = tick_nohz_idle_got_tick();
arch_cpu_idle_exit();
}