return NULL;
}
-/**
- * Map a key
- *
- * @v character Character read from console
- * @ret character Mapped character
- */
-static int bios_keymap ( unsigned int character ) {
- struct key_mapping *mapping;
-
- for_each_table_entry ( mapping, KEYMAP ) {
- if ( mapping->from == character )
- return mapping->to;
- }
- return character;
-}
-
/**
* Get character from BIOS console
*
/* If it's a normal character, just map and return it */
if ( character && ( character < 0x80 ) )
- return bios_keymap ( character );
+ return key_remap ( character );
/* Otherwise, check for a special key that we know about */
if ( ( ansi_seq = bios_ansi_seq ( keypress >> 8 ) ) ) {
--- /dev/null
+/*
+ * Copyright (C) 2022 Michael Brown <mbrown@fensystems.co.uk>.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of the
+ * License, or any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+ * 02110-1301, USA.
+ *
+ * You can also choose to distribute this program under the terms of
+ * the Unmodified Binary Distribution Licence (as given in the file
+ * COPYING.UBDL), provided that you have satisfied its requirements.
+ */
+
+FILE_LICENCE ( GPL2_OR_LATER_OR_UBDL );
+
+#include <ipxe/keymap.h>
+
+/** @file
+ *
+ * Keyboard mappings
+ *
+ */
+
+/**
+ * Remap a key
+ *
+ * @v character Character read from console
+ * @ret character Mapped character
+ */
+unsigned int key_remap ( unsigned int character ) {
+ struct key_mapping *mapping;
+
+ /* Remap via table */
+ for_each_table_entry ( mapping, KEYMAP ) {
+ if ( mapping->from == character ) {
+ character = mapping->to;
+ break;
+ }
+ }
+
+ return character;
+}