int srv_init_addr(void);
struct server *cli_find_server(struct appctx *appctx, char *arg);
struct server *new_server(struct proxy *proxy);
-void free_server(struct server *srv);
+struct server *free_server(struct server *srv);
int srv_init_per_thr(struct server *srv);
/* functions related to server name resolution */
void free_proxy(struct proxy *p)
{
- struct server *s,*s_next;
+ struct server *s;
struct cap_hdr *h,*h_next;
struct listener *l,*l_next;
struct bind_conf *bind_conf, *bind_back;
s = p->srv;
while (s) {
- s_next = s->next;
list_for_each_entry(srvdf, &server_deinit_list, list)
srvdf->fct(s);
- free_server(s);
- s = s_next;
+ s = free_server(s);
}/* end while(s) */
list_for_each_entry_safe(l, l_next, &p->conf.listeners, by_fe) {
/* Deallocate a server <srv> and its member. <srv> must be allocated. For
* dynamic servers, its refcount is decremented first. The free operations are
* conducted only if the refcount is nul, unless the process is stopping.
+ *
+ * As a convenience, <srv.next> is returned if srv is not NULL. It may be useful
+ * when calling free_server on the list of servers.
*/
-void free_server(struct server *srv)
+struct server *free_server(struct server *srv)
{
+ struct server *next = NULL;
+
if (!srv)
- return;
+ goto end;
+
+ next = srv->next;
/* For dynamic servers, decrement the reference counter. Only free the
* server when reaching zero.
if (likely(!(global.mode & MODE_STOPPING))) {
if (srv->flags & SRV_F_DYNAMIC) {
if (srv_release_dynsrv(srv))
- return;
+ goto end;
}
}
free(srv);
srv = NULL;
+
+ end:
+ return next;
}
/* Remove a server <srv> from a tracking list if <srv> is tracking another