* @v basic Basic colour
* @ret ansicol ANSI colour definition
*
- * Colours default to being just a basic colour.
+ * Colours default to being just a basic colour. If the colour
+ * matches the normal UI text background colour, then its basic colour
+ * value is set to @c ANSICOL_MAGIC.
*/
-#define ANSICOL_DEFAULT( basic ) ANSICOL_DEFINE ( (basic), ANSICOL_NO_RGB )
+#define ANSICOL_DEFAULT( basic ) \
+ ANSICOL_DEFINE ( ( ( (basic) == COLOR_NORMAL_BG ) ? \
+ ANSICOL_MAGIC : (basic) ), \
+ ANSICOL_NO_RGB )
/** ANSI colour definitions */
static uint32_t ansicols[] = {
[COLOR_WHITE] = ANSICOL_DEFAULT ( COLOR_WHITE ),
};
+/** Magic basic colour */
+static uint8_t ansicol_magic = COLOR_NORMAL_BG;
+
/**
* Define ANSI colour
*
ansicol = ANSICOL_DEFINE ( COLOUR_DEFAULT, ANSICOL_NO_RGB );
}
- /* If basic colour is out of range, use the default colour */
+ /* If basic colour is out of range, use the magic colour */
basic = ANSICOL_BASIC ( ansicol );
if ( basic >= 10 )
- basic = COLOR_DEFAULT;
+ basic = ansicol_magic;
/* Set basic colour first */
printf ( CSI "%c%dm", which, basic );
ANSICOL_GREEN ( ansicol ), ANSICOL_BLUE ( ansicol ) );
}
}
+
+/**
+ * Reset magic colour
+ *
+ */
+void ansicol_reset_magic ( void ) {
+
+ /* Set to the compile-time default background colour */
+ ansicol_magic = COLOR_NORMAL_BG;
+}
+
+/**
+ * Set magic colour to transparent
+ *
+ */
+void ansicol_set_magic_transparent ( void ) {
+
+ /* Set to the console default colour (which will give a
+ * transparent background on the framebuffer console).
+ */
+ ansicol_magic = COLOR_DEFAULT;
+}
#define COLOUR_DEFAULT 9
#define COLOR_DEFAULT COLOUR_DEFAULT
+/** Magic colour
+ *
+ * The magic basic colour is automatically remapped to the colour
+ * stored in @c ansicol_magic. This is used to allow the UI
+ * background to automatically become transparent when a background
+ * picture is used.
+ */
+#define ANSICOL_MAGIC 15
+
/** RGB value for "not defined" */
#define ANSICOL_NO_RGB 0x01000000
/* ansicoldef.c */
extern int ansicol_define ( unsigned int colour, unsigned int ansi,
uint32_t rgb );
+extern void ansicol_reset_magic ( void );
+extern void ansicol_set_magic_transparent ( void );
/* Function provided by ansicol.c but overridden by ansicoldef.c, if present */
extern void ansicol_set ( unsigned int colour, unsigned int which );