</b><p> `src` should point to the start of a ZSTD encoded frame.
`srcSize` must be at least as large as the frame header.
hint : any size >= `ZSTD_frameHeaderSize_max` is large enough.
- @return : - decompressed size of the frame in `src`, if known
+ @return : - decompressed size of `src` frame content, if known
- ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined
- ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small)
note 1 : a 0 return value means the frame is valid but "empty".
Optionally, application can rely on some implicit limit,
as ZSTD_decompress() only needs an upper bound of decompressed size.
(For example, data could be necessarily cut into blocks <= 16 KB).
- note 3 : decompressed size is always present when compression is done with ZSTD_compress()
+ note 3 : decompressed size is always present when compression is completed using single-pass functions,
+ such as ZSTD_compress(), ZSTD_compressCCtx() ZSTD_compress_usingDict() or ZSTD_compress_usingCDict().
note 4 : decompressed size can be very large (64-bits value),
potentially larger than what local system can handle as a single memory segment.
In which case, it's necessary to use streaming mode to decompress data.
Both functions work the same way, but ZSTD_getDecompressedSize() blends
"empty", "unknown" and "error" results to the same return value (0),
while ZSTD_getFrameContentSize() gives them separate return values.
- `src` is the start of a zstd compressed frame.
- @return : content size to be decompressed, as a 64-bits value _if known and not empty_, 0 otherwise.
+ @return : decompressed size of `src` frame content _if known and not empty_, 0 otherwise.
</p></pre><BR>
<h3>Helper functions</h3><pre></pre><b><pre>#define ZSTD_COMPRESSBOUND(srcSize) ((srcSize) + ((srcSize)>>8) + (((srcSize) < (128<<10)) ? (((128<<10) - (srcSize)) >> 11) </b>/* margin, from 64 to 0 */ : 0)) /* this formula ensures that bound(A) + bound(B) <= bound(A+B) as long as A and B >= 128 KB */<b>
zbuff, pledgedSrcSize)) {
DEBUGLOG(4, "ZSTD_equivalentParams()==1 -> continue mode (wLog1=%u, blockSize1=%zu)",
zc->appliedParams.cParams.windowLog, zc->blockSize);
+ zc->workSpaceTooLarge += (zc->workSpaceTooLarge > 0); /* if it was too large, it still is */
return ZSTD_continueCCtx(zc, params, pledgedSrcSize);
} }
DEBUGLOG(4, "ZSTD_equivalentParams()==0 -> reset CCtx");
int const workSpaceTooSmall = zc->workSpaceSize < neededSpace;
int const workSpaceTooLarge = zc->workSpaceSize > ZSTD_WORKSPACETOOLARGE_FACTOR * neededSpace;
- int const workSpaceWasteful = 0 && workSpaceTooLarge && (zc->workSpaceTooLarge > ZSTD_WORKSPACETOOLARGE_MAX);
+ int const workSpaceWasteful = workSpaceTooLarge && (zc->workSpaceTooLarge > ZSTD_WORKSPACETOOLARGE_MAX);
+ zc->workSpaceTooLarge = workSpaceTooLarge ? zc->workSpaceTooLarge+1 : 0;
+
DEBUGLOG(4, "Need %zuKB workspace, including %zuKB for match state, and %zuKB for buffers",
neededSpace>>10, matchStateSize>>10, bufferSpace>>10);
DEBUGLOG(4, "windowSize: %zu - blockSize: %zu", windowSize, blockSize);
- zc->workSpaceTooLarge = workSpaceTooLarge ? zc->workSpaceTooLarge+1 : 0;
if (workSpaceTooSmall || workSpaceWasteful) {
DEBUGLOG(4, "Need to resize workSpaceSize from %zuKB to %zuKB",
zc->workSpaceSize >> 10,
}
DISPLAYLEVEL(3, "OK \n");
+ /* this test is really too long, and should be made faster */
DISPLAYLEVEL(3, "test%3d : overflow protection with large windowLog : ", testNb++);
{ ZSTD_CCtx* const cctx = ZSTD_createCCtx();
ZSTD_parameters params = ZSTD_getParams(-9, ZSTD_CONTENTSIZE_UNKNOWN, 0);
}
DISPLAYLEVEL(3, "OK \n");
+ DISPLAYLEVEL(3, "test%3d : size down context : ", testNb++);
+ { ZSTD_CCtx* const largeCCtx = ZSTD_createCCtx();
+ assert(largeCCtx != NULL);
+ CHECK_Z( ZSTD_compressBegin(largeCCtx, 19) ); /* streaming implies ZSTD_CONTENTSIZE_UNKNOWN, which maximizes memory usage */
+ CHECK_Z( ZSTD_compressEnd(largeCCtx, compressedBuffer, compressedBufferSize, CNBuffer, 1) );
+ { size_t const largeCCtxSize = ZSTD_sizeof_CCtx(largeCCtx); /* size of context must be measured after compression */
+ { ZSTD_CCtx* const smallCCtx = ZSTD_createCCtx();
+ assert(smallCCtx != NULL);
+ CHECK_Z(ZSTD_compressCCtx(smallCCtx, compressedBuffer, compressedBufferSize, CNBuffer, 1, 1));
+ { size_t const smallCCtxSize = ZSTD_sizeof_CCtx(smallCCtx);
+ DISPLAYLEVEL(5, "(large) %zuKB > 32*%zuKB (small) : ",
+ largeCCtxSize>>10, smallCCtxSize>>10);
+ assert(largeCCtxSize > 32* smallCCtxSize); /* note : "too large" definition is handled within zstd_compress.c .
+ * make this test case extreme, so that it doesn't depend on a possibly fluctuating definition */
+ }
+ ZSTD_freeCCtx(smallCCtx);
+ }
+ { U32 const maxNbAttempts = 1100; /* nb of usages before triggering size down is handled within zstd_compress.c.
+ * currently defined as 128x, but could be adjusted in the future.
+ * make this test long enough so that it's not too much tied to the current definition within zstd_compress.c */
+ U32 u;
+ for (u=0; u<maxNbAttempts; u++) {
+ size_t const srcSize = (FUZ_rand(&seed) & 4095) + 200;
+ CHECK_Z(ZSTD_compressCCtx(largeCCtx, compressedBuffer, compressedBufferSize, CNBuffer, srcSize, -9));
+ if (ZSTD_sizeof_CCtx(largeCCtx) < largeCCtxSize) break; /* sized down */
+ }
+ DISPLAYLEVEL(5, "size down after %u attempts : ", u);
+ if (u==maxNbAttempts) goto _output_error; /* no sizedown happened */
+ }
+ }
+ ZSTD_freeCCtx(largeCCtx);
+ }
+ DISPLAYLEVEL(3, "OK \n");
+
/* Static CCtx tests */
#define STATIC_CCTX_LEVEL 3
DISPLAYLEVEL(3, "test%3i : create static CCtx for level %u :", testNb++, STATIC_CCTX_LEVEL);