return
}
let depsMap = targetMap.get(target)
- if (depsMap === void 0) {
+ if (!depsMap) {
targetMap.set(target, (depsMap = new Map()))
}
let dep = depsMap.get(key)
- if (dep === void 0) {
+ if (!dep) {
depsMap.set(key, (dep = new Set()))
}
if (!dep.has(activeEffect)) {
oldTarget?: Map<unknown, unknown> | Set<unknown>
) {
const depsMap = targetMap.get(target)
- if (depsMap === void 0) {
+ if (!depsMap) {
// never been tracked
return
}
const effects = new Set<ReactiveEffect>()
const computedRunners = new Set<ReactiveEffect>()
const add = (effectsToAdd: Set<ReactiveEffect> | undefined) => {
- if (effectsToAdd !== void 0) {
+ if (effectsToAdd) {
effectsToAdd.forEach(effect => {
if (effect !== activeEffect || !shouldTrack) {
if (effect.options.computed) {
oldTarget
})
}
- if (effect.options.scheduler !== void 0) {
+ if (effect.options.scheduler) {
effect.options.scheduler(effect)
} else {
effect()