* \brief per thread store of counters
*/
typedef struct StatsThreadStore_ {
- char *name;
-
- char *tm_name;
+ /** thread name used in output */
+ const char *name;
StatsPublicThreadContext *ctx;
sts = stats_ctx->sts;
while (sts != NULL) {
- if (sts->tm_name != NULL)
- SCFree(sts->tm_name);
-
if (sts->head != NULL)
SCFree(sts->head);
return;
}
-/**
- * \brief Calculates counter value that should be sent as output
- *
- * If we aren't dealing with timebased counters, we just return the
- * the counter value. In case of Timebased counters, if we haven't
- * crossed the interval, we display the current value without any
- * modifications. If we have crossed the limit, we calculate the counter
- * value for the time period and also return 1, to indicate that the
- * counter value can be reset after use
- *
- * \param pc Pointer to the PerfCounter for which the timebased counter has to
- * be calculated
- */
-static uint64_t StatsOutputCalculateCounterValue(StatsCounter *pc)
-{
- return pc->value;
-}
-
/**
* \brief The output interface for the Stats API
*/
while (sts != NULL) {
BUG_ON(thread < 0);
- SCLogDebug("Thread %d %s (%s) ctx %p", thread, sts->name,
- sts->tm_name ? sts->tm_name : "none", sts->ctx);
+ SCLogDebug("Thread %d %s ctx %p", thread, sts->name, sts->ctx);
/* temporay table for quickly storing the counters for this
* thread store, so that we can post process them outside