In r13-3766 I changed the logic at the end of tourney to avoid redundant
comparisons, but the change also meant skipping any less-good matches
between the champ_compared_to_predecessor candidate and champ itself.
This should not be a correctness issue, since we believe that joust is a
partial order. But it can lead to missed warnings, as in this testcase.
gcc/cp/ChangeLog:
* call.cc (tourney): Only skip champ_compared_to_predecessor.
gcc/testsuite/ChangeLog:
* g++.dg/warn/Wsign-promo1.C: New test.
been compared to. */
for (challenger = candidates;
- challenger != champ
- && challenger != champ_compared_to_predecessor;
+ challenger != champ;
challenger = challenger->next)
{
+ if (challenger == champ_compared_to_predecessor)
+ continue;
fate = joust (champ, challenger, 0, complain);
if (fate != 1)
return NULL;
--- /dev/null
+// Check that we get joust warnings from comparing the final champ to a
+// candidate between it and the previous champ.
+
+// { dg-additional-options -Wsign-promo }
+
+struct A { A(int); };
+
+enum E { e };
+
+int f(int, A);
+int f(unsigned, A);
+int f(int, int);
+
+int i = f(e, 42); // { dg-warning "passing 'E'" }
+// { dg-warning "in call to 'int f" "" { target *-*-* } .-1 }