DISPLAYLEVEL(3, "test%3i : table cleanliness through index reduction : ", testNb++);
{
int cLevel;
- uint32_t approxIndex = 0;
- uint32_t maxIndex = ((3U << 29) + (1U << ZSTD_WINDOWLOG_MAX)); /* ZSTD_CURRENT_MAX from zstd_compress_internal.h */
+ size_t approxIndex = 0;
+ size_t maxIndex = ((3U << 29) + (1U << ZSTD_WINDOWLOG_MAX)); /* ZSTD_CURRENT_MAX from zstd_compress_internal.h */
/* vastly overprovision space in a static context so that we can do all
* this without ever reallocating, which would reset the indices */