#include "asterisk/netsock2.h"
#include "asterisk/module.h"
+/* To prevent DEBUG_FD_LEAKS from interfering with things we undef open and close */
+#undef open
+#undef close
+
/*! \brief Number of buckets for wizards (should be prime for performance reasons) */
#define WIZARD_BUCKETS 7
return AST_TEST_PASS;
}
-AST_TEST_DEFINE(open)
+AST_TEST_DEFINE(sorcery_open)
{
RAII_VAR(struct ast_sorcery *, sorcery, NULL, ast_sorcery_unref);
static int unload_module(void)
{
AST_TEST_UNREGISTER(wizard_registration);
- AST_TEST_UNREGISTER(open);
+ AST_TEST_UNREGISTER(sorcery_open);
AST_TEST_UNREGISTER(apply_default);
AST_TEST_UNREGISTER(apply_config);
AST_TEST_UNREGISTER(object_register);
static int load_module(void)
{
AST_TEST_REGISTER(wizard_registration);
- AST_TEST_REGISTER(open);
+ AST_TEST_REGISTER(sorcery_open);
AST_TEST_REGISTER(apply_default);
AST_TEST_REGISTER(apply_config);
AST_TEST_REGISTER(object_register);