int progress, InspectEngineFuncPtr Callback, InspectionBufferGetDataPtr GetData)
{
/* before adding, check that we don't add a duplicate entry, which will
- * propegate all the way into the packet runtime if allowed. */
+ * propagate all the way into the packet runtime if allowed. */
DetectEngineAppInspectionEngine *t = g_app_inspect_engines;
while (t != NULL) {
const uint32_t t_direction = t->dir == 0 ? SIG_FLAG_TOSERVER : SIG_FLAG_TOCLIENT;
int progress, InspectEngineFuncPtr Callback, InspectionSingleBufferGetDataPtr GetData)
{
/* before adding, check that we don't add a duplicate entry, which will
- * propegate all the way into the packet runtime if allowed. */
+ * propagate all the way into the packet runtime if allowed. */
DetectEngineAppInspectionEngine *t = g_app_inspect_engines;
while (t != NULL) {
const uint32_t t_direction = t->dir == 0 ? SIG_FLAG_TOSERVER : SIG_FLAG_TOCLIENT;