macro(ADD_ZSTD_COMPILATION_FLAGS)
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang" OR MINGW) #Not only UNIX but also WIN32 for MinGW
- #Set c++11 by default
- EnableCompilerFlag("-std=c++11" false true)
- #Set c99 by default
- EnableCompilerFlag("-std=c99" true false)
+ # It's possible to select the exact standard used for compilation.
+ # It's not necessary, but can be employed for specific purposes.
+ # Note that zstd source code is compatible with both C++98 and above
+ # and C-gnu90 (c90 + long long + variadic macros ) and above
+ # EnableCompilerFlag("-std=c++11" false true) # Set C++ compilation to c++11 standard
+ # EnableCompilerFlag("-std=c99" true false) # Set C compiation to c99 standard
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND MSVC)
# clang-cl normally maps -Wall to -Weverything.
EnableCompilerFlag("/clang:-Wall" true true)
if (CMAKE_GENERATOR MATCHES "Visual Studio" AND ACTIVATE_MULTITHREADED_COMPILATION)
EnableCompilerFlag("/MP" true true)
endif ()
-
+
# UNICODE SUPPORT
EnableCompilerFlag("/D_UNICODE" true true)
EnableCompilerFlag("/DUNICODE" true true)