From: Josh Soref Date: Sun, 23 Jul 2017 18:44:22 +0000 (-0400) Subject: spelling: minimize X-Git-Tag: trac5124a_base~35^2~98 X-Git-Url: http://git.ipfire.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=1e8fc76813586d880709118a5c504eb4857d34c9;p=thirdparty%2Fkea.git spelling: minimize --- diff --git a/doc/design/resolver/01-scaling-across-cores b/doc/design/resolver/01-scaling-across-cores index dbd962f4c7..56b8dcf605 100644 --- a/doc/design/resolver/01-scaling-across-cores +++ b/doc/design/resolver/01-scaling-across-cores @@ -66,9 +66,9 @@ Legend Goals ----- * Run the CPU intensive tasks in multiple threads to allow concurrency. - * Minimise waiting for locks. + * Minimize waiting for locks. * Don't require too much memory. - * Minimise the number of upstream queries (both because they are slow and + * Minimize the number of upstream queries (both because they are slow and expensive and also because we don't want to eat too much bandwidth and spam the authoritative servers). * Design simple enough so it can be implemented. diff --git a/src/bin/sockcreator/README b/src/bin/sockcreator/README index cc9f3bc9ec..122cc412e2 100644 --- a/src/bin/sockcreator/README +++ b/src/bin/sockcreator/README @@ -11,7 +11,7 @@ ports lower than 1024. So we will have a separate process that keeps the rights, while the rest drops them for security reasons. This process is the socket creator. Its goal is to be as simple as possible -and to contain as little code as possible to minimise the amount of code +and to contain as little code as possible to minimize the amount of code running with higher privileges (to minimize the number of bugs and make checking/auditing it easier). It uses low-level OS API instead of some fancy library for that reason. It has only fixed-length reads so there's no diff --git a/src/lib/asiodns/io_fetch.cc b/src/lib/asiodns/io_fetch.cc index ecedd17e0a..fcc8d52bce 100644 --- a/src/lib/asiodns/io_fetch.cc +++ b/src/lib/asiodns/io_fetch.cc @@ -297,7 +297,7 @@ IOFetch::operator()(boost::system::error_code ec, size_t length) { // So... we need to loop until we have at least two bytes, then store // the expected amount of data. Then we need to loop until we have // received all the data before copying it back to the user's buffer. - // And we want to minimise the amount of copying... + // And we want to minimize the amount of copying... data_->origin = ASIODNS_READ_DATA; data_->cumulative = 0; // No data yet received