From: Nicholas Nethercote Date: Thu, 29 Sep 2005 00:25:07 +0000 (+0000) Subject: Fix up vg_preload_core.so vs. vgpreload_core.so confusion introduced X-Git-Tag: svn/VALGRIND_3_1_0~413 X-Git-Url: http://git.ipfire.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=21f31418f0083ef302bb31b271c07260fd1b03c4;p=thirdparty%2Fvalgrind.git Fix up vg_preload_core.so vs. vgpreload_core.so confusion introduced during the ASPACEM merge. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@4815 --- diff --git a/coregrind/Makefile.am b/coregrind/Makefile.am index bae2988f1d..5d69a945dc 100644 --- a/coregrind/Makefile.am +++ b/coregrind/Makefile.am @@ -14,7 +14,7 @@ bin_PROGRAMS = \ valgrind val_PROGRAMS = \ - vg_preload_core.so + vgpreload_core.so # Remember to include all the arch-specific files in the distribution. EXTRA_DIST = \ @@ -162,12 +162,12 @@ m_syswrap/syswrap-main.c: libvex_guest_offsets.h libvex_guest_offsets.h: $(MAKE) -C @VEX_DIR@ pub/libvex_guest_offsets.h -vg_preload_core_so_SOURCES = vg_preloaded.c -vg_preload_core_so_CFLAGS = $(AM_CFLAGS) -fpic -vg_preload_core_so_LDADD = -ldl -vg_preload_core_so_LDFLAGS = \ +vgpreload_core_so_SOURCES = vg_preloaded.c +vgpreload_core_so_CFLAGS = $(AM_CFLAGS) -fpic +vgpreload_core_so_LDADD = -ldl +vgpreload_core_so_LDFLAGS = \ -shared \ - -Wl,--soname,vg_preload_core.so \ + -Wl,--soname,vgpreload_core.so \ -Wl,-z,initfirst clean-local: diff --git a/coregrind/m_main.c b/coregrind/m_main.c index bd3b11d526..8ba61143b1 100644 --- a/coregrind/m_main.c +++ b/coregrind/m_main.c @@ -90,7 +90,7 @@ static void print_all_stats ( void ) /* Prepare the client's environment. This is basically a copy of our environment, except: - LD_PRELOAD=$VALGRIND_LIB/vg_preload_core.so: + LD_PRELOAD=$VALGRIND_LIB/vgpreload_core.so: ($VALGRIND_LIB/vgpreload_TOOL.so:)? $LD_PRELOAD @@ -104,7 +104,7 @@ static void print_all_stats ( void ) */ static HChar** setup_client_env ( HChar** origenv, const HChar* toolname) { - HChar* preload_core_so = "vg_preload_core.so"; + HChar* preload_core_so = "vgpreload_core.so"; HChar* ld_preload = "LD_PRELOAD="; HChar* v_launcher = VALGRIND_LAUNCHER "="; Int ld_preload_len = VG_(strlen)( ld_preload );