From: Georg Brandl Date: Sat, 27 Dec 2008 18:49:19 +0000 (+0000) Subject: #4754: improve winsound documentation. X-Git-Tag: v2.7a1~2487 X-Git-Url: http://git.ipfire.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=348fa7968ba8aa972bf418f1528f9d089f892f34;p=thirdparty%2FPython%2Fcpython.git #4754: improve winsound documentation. --- diff --git a/Doc/library/winsound.rst b/Doc/library/winsound.rst index f9709feab87d..b4a3391d1a99 100644 --- a/Doc/library/winsound.rst +++ b/Doc/library/winsound.rst @@ -30,8 +30,9 @@ provided by Windows platforms. It includes functions and several constants. Call the underlying :cfunc:`PlaySound` function from the Platform API. The *sound* parameter may be a filename, audio data as a string, or ``None``. Its interpretation depends on the value of *flags*, which can be a bitwise ORed - combination of the constants described below. If the system indicates an error, - :exc:`RuntimeError` is raised. + combination of the constants described below. If the *sound* parameter is + ``None``, any currently playing waveform sound is stopped. If the system + indicates an error, :exc:`RuntimeError` is raised. .. function:: MessageBeep([type=MB_OK]) @@ -108,6 +109,10 @@ provided by Windows platforms. It includes functions and several constants. Stop playing all instances of the specified sound. + .. note:: + + This flag is not supported on modern Windows platforms. + .. data:: SND_ASYNC