From: Zack Rusin Date: Tue, 5 May 2026 22:22:32 +0000 (-0400) Subject: drm/vmwgfx: use check_add_overflow for shader size+offset bound X-Git-Url: http://git.ipfire.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=54d56d5b42d2e4c72ba6e365e9774da90698aa22;p=thirdparty%2Flinux.git drm/vmwgfx: use check_add_overflow for shader size+offset bound vmw_shader_define() validates the user-supplied shader window against its backing buffer with (u64)buffer->tbo.base.size < (u64)size + (u64)offset drm_vmw_shader_create_arg::offset is __u64 in the uapi; when it is near U64_MAX the unsigned addition wraps and the resulting tiny value passes the check. The unbounded offset is then stored in res->guest_memory_offset and forwarded to host SVGA shader-create commands. Use check_add_overflow() to detect the wrap and compare the resulting endpoint against the buffer size. Fixes: 668b206601c5 ("drm/vmwgfx: Stop using raw ttm_buffer_object's") Cc: stable@vger.kernel.org Assisted-by: Claude:claude-opus-4.7 Signed-off-by: Zack Rusin Reviewed-by: Ian Forbes Link: https://patch.msgid.link/20260505222728.519626-12-zack.rusin@broadcom.com --- diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c index eca4e3e97eb4..39811cf19db1 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c @@ -25,6 +25,8 @@ * **************************************************************************/ +#include + #include #include "vmwgfx_binding.h" @@ -685,7 +687,7 @@ int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data, static int vmw_user_shader_alloc(struct vmw_private *dev_priv, struct vmw_bo *buffer, size_t shader_size, - size_t offset, + u64 offset, SVGA3dShaderType shader_type, uint8_t num_input_sig, uint8_t num_output_sig, @@ -739,7 +741,7 @@ out: static struct vmw_resource *vmw_shader_alloc(struct vmw_private *dev_priv, struct vmw_bo *buffer, size_t shader_size, - size_t offset, + u64 offset, SVGA3dShaderType shader_type) { struct vmw_shader *shader; @@ -768,7 +770,7 @@ out_err: static int vmw_shader_define(struct drm_device *dev, struct drm_file *file_priv, enum drm_vmw_shader_type shader_type_drm, - u32 buffer_handle, size_t size, size_t offset, + u32 buffer_handle, size_t size, u64 offset, uint8_t num_input_sig, uint8_t num_output_sig, uint32_t *shader_handle) { @@ -779,13 +781,16 @@ static int vmw_shader_define(struct drm_device *dev, struct drm_file *file_priv, int ret; if (buffer_handle != SVGA3D_INVALID_ID) { + u64 end; + ret = vmw_user_bo_lookup(file_priv, buffer_handle, &buffer); if (unlikely(ret != 0)) { VMW_DEBUG_USER("Couldn't find buffer for shader creation.\n"); return ret; } - if ((u64)buffer->tbo.base.size < (u64)size + (u64)offset) { + if (check_add_overflow((u64)size, (u64)offset, &end) || + end > buffer->tbo.base.size) { VMW_DEBUG_USER("Illegal buffer- or shader size.\n"); ret = -EINVAL; goto out_bad_arg;