From: Mike Brady Date: Sat, 23 May 2020 19:33:50 +0000 (+0100) Subject: Update RELEASENOTES-DEVELOPMENT.md X-Git-Tag: 3.3.7d12~84 X-Git-Url: http://git.ipfire.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=5b24dddecd8031739c53939aa762c7b8a7a1d224;p=thirdparty%2Fshairport-sync.git Update RELEASENOTES-DEVELOPMENT.md --- diff --git a/RELEASENOTES-DEVELOPMENT.md b/RELEASENOTES-DEVELOPMENT.md index 2c5108ed..0cfb96da 100644 --- a/RELEASENOTES-DEVELOPMENT.md +++ b/RELEASENOTES-DEVELOPMENT.md @@ -2,9 +2,10 @@ Version 3.3.7d6 ==== **Bug Fixes and Enhancements** * Fix a bug calculating the instantaneous synchronisation error. This could occasionally cause Shairport Sync to lose synchronisation and maybe even to mute for a few seconds before regaining it. It was caused by not doing modulo arithmetic properly, and it's been there for a while. -* Clean up some other uses of modulo arithmetic. * Clean up and improve the code to synchronise the first frame of audio. This should result in more accurate and reliable initial synchrnoisation, certainly to under a millisecond in normal usage. Sync should improve even when the silent lead-in time is as short as 0.3 seconds or when the `audio_backend_latency_offset_in_seconds` is as much as -1.7 seconds. * Removed a bug which would affect initial synchronisation if a flush command was received from the player at an inopportune time. +* Clean up some other uses of modulo arithmetic. +* Clean up allocation of memory for gathering running statistics -- use the heap instead of the stack. Version 3.3.7d5 ====