From: Rico Tzschichholz Date: Sat, 24 Mar 2018 12:36:58 +0000 (+0100) Subject: clutter-1.0: Avoid duplications of implemented interfaces X-Git-Tag: 0.34.18~34 X-Git-Url: http://git.ipfire.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=a1e6463b42d33bd1f072d9708ceb4769b3c0cb89;p=thirdparty%2Fvala.git clutter-1.0: Avoid duplications of implemented interfaces --- diff --git a/vapi/clutter-1.0.vapi b/vapi/clutter-1.0.vapi index 9c5184ac9..5b22842e4 100644 --- a/vapi/clutter-1.0.vapi +++ b/vapi/clutter-1.0.vapi @@ -7240,7 +7240,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_stage_get_type ()")] [Version (since = "0.2")] - public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable { + public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable { [CCode (has_construct_function = false, type = "ClutterActor*")] [Version (since = "0.8")] public Stage (); @@ -7694,7 +7694,7 @@ namespace Clutter { } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_texture_get_type ()")] [Version (since = "0.2")] - public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable { + public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable { [CCode (has_construct_function = false, type = "ClutterActor*")] [Version (deprecated = true, deprecated_since = "1.12")] public Texture (); diff --git a/vapi/metadata/Clutter-1.0-custom.vala b/vapi/metadata/Clutter-1.0-custom.vala index 1edc02837..23c9506de 100644 --- a/vapi/metadata/Clutter-1.0-custom.vala +++ b/vapi/metadata/Clutter-1.0-custom.vala @@ -72,7 +72,7 @@ namespace Clutter { } [CCode (type_id = "clutter_stage_get_type ()", cheader_filename = "clutter/clutter.h")] - public class Stage : Clutter.Group, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable { + public class Stage : Clutter.Group { [CCode (cname = "clutter_redraw")] public void redraw (); } @@ -112,7 +112,7 @@ namespace Clutter { } [CCode (type_id = "clutter_texture_get_type ()", cheader_filename = "clutter/clutter.h")] - public class Texture : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Scriptable { + public class Texture : Clutter.Actor { public Cogl.Material cogl_material { get; set; } public Cogl.Texture cogl_texture { get; set; } }