From: Rico Tzschichholz Date: Mon, 26 Aug 2013 07:58:06 +0000 (+0200) Subject: clutter-1.0: Update to 1.15.90 X-Git-Tag: 0.21.2~23 X-Git-Url: http://git.ipfire.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=c40eab70fc8ac4dfd7d7846fe69e37838d8e8f98;p=thirdparty%2Fvala.git clutter-1.0: Update to 1.15.90 --- diff --git a/vapi/clutter-1.0.vapi b/vapi/clutter-1.0.vapi index e0f89d321..63ae59f10 100644 --- a/vapi/clutter-1.0.vapi +++ b/vapi/clutter-1.0.vapi @@ -5082,6 +5082,7 @@ namespace Clutter { public virtual signal void pick (Clutter.Color color); [HasEmitter] public virtual signal void queue_relayout (); + [Deprecated (since = "1.16")] [HasEmitter] public virtual signal void realize (); public virtual signal bool scroll_event (Clutter.ScrollEvent event); @@ -5090,6 +5091,7 @@ namespace Clutter { public virtual signal bool touch_event (Clutter.Event event); public signal void transition_stopped (string name, bool is_finished); public signal void transitions_completed (); + [Deprecated (since = "1.16")] [HasEmitter] public virtual signal void unrealize (); } @@ -5625,7 +5627,7 @@ namespace Clutter { [CCode (has_construct_function = false)] protected Canvas (); public static Clutter.Content @new (); - public void set_size (int width, int height); + public bool set_size (int width, int height); [NoAccessorMethod] public int height { get; set; } [NoAccessorMethod] @@ -5730,6 +5732,8 @@ namespace Clutter { public unowned GLib.SList peek_devices (); [NoWrapper] public virtual void remove_device (Clutter.InputDevice device); + [NoWrapper] + public virtual void select_stage_events (Clutter.Stage stage); [NoAccessorMethod] public Clutter.Backend backend { owned get; construct; } public signal void device_added (Clutter.InputDevice device); @@ -5820,7 +5824,7 @@ namespace Clutter { public Clutter.EventFlags get_flags (); public uint16 get_key_code (); public uint get_key_symbol (); - public uint32 get_key_unicode (); + public unichar get_key_unicode (); public void get_position (Clutter.Point position); public unowned Clutter.Actor get_related (); public void get_scroll_delta (out double dx, out double dy); @@ -5843,7 +5847,7 @@ namespace Clutter { public void set_flags (Clutter.EventFlags flags); public void set_key_code (uint16 key_code); public void set_key_symbol (uint key_sym); - public void set_key_unicode (uint32 key_unicode); + public void set_key_unicode (unichar key_unicode); public void set_related (Clutter.Actor? actor); public void set_scroll_delta (double dx, double dy); public void set_scroll_direction (Clutter.ScrollDirection direction); @@ -5872,12 +5876,14 @@ namespace Clutter { public Clutter.FlowOrientation get_orientation (); public void get_row_height (out float min_height, out float max_height); public float get_row_spacing (); + public bool get_snap_to_grid (); public void set_column_spacing (float spacing); public void set_column_width (float min_width, float max_width); public void set_homogeneous (bool homogeneous); public void set_orientation (Clutter.FlowOrientation orientation); public void set_row_height (float min_height, float max_height); public void set_row_spacing (float spacing); + public void set_snap_to_grid (bool snap_to_grid); public float column_spacing { get; set; } public bool homogeneous { get; set; } [NoAccessorMethod] @@ -5890,6 +5896,7 @@ namespace Clutter { public float min_row_height { get; set; } public Clutter.FlowOrientation orientation { get; set construct; } public float row_spacing { get; set; } + public bool snap_to_grid { get; set; } } [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_gesture_action_get_type ()")] public class GestureAction : Clutter.Action { @@ -5909,6 +5916,7 @@ namespace Clutter { public unowned Clutter.EventSequence get_sequence (uint point); public float get_velocity (uint point, out float velocity_x, out float velocity_y); public void set_n_touch_points (int nb_points); + public int n_touch_points { get; set; } public virtual signal bool gesture_begin (Clutter.Actor actor); public virtual signal void gesture_cancel (Clutter.Actor actor); public virtual signal void gesture_end (Clutter.Actor actor); @@ -6170,6 +6178,8 @@ namespace Clutter { protected OffscreenEffect (); public virtual Cogl.Handle create_texture (float width, float height); public unowned Cogl.Material get_target (); + public bool get_target_rect (out unowned Clutter.Rect rect); + [Deprecated (since = "1.14")] public bool get_target_size (out float width, out float height); public unowned Cogl.Handle get_texture (); public virtual void paint_target (); @@ -6788,6 +6798,7 @@ namespace Clutter { public Clutter.Color get_color (); public Clutter.Color get_cursor_color (); public int get_cursor_position (); + public void get_cursor_rect (out unowned Clutter.Rect rect); public uint get_cursor_size (); public bool get_cursor_visible (); public bool get_editable (); @@ -6882,6 +6893,8 @@ namespace Clutter { public string text { get; set; } public bool use_markup { get; set; } public virtual signal void activate (); + public virtual signal void cursor_changed (); + [Deprecated (since = "1.16")] public virtual signal void cursor_event (Clutter.Geometry geometry); [HasEmitter] public signal void delete_text (int start_pos, int end_pos); @@ -6984,6 +6997,7 @@ namespace Clutter { public class Timeline : GLib.Object, Clutter.Scriptable { [CCode (has_construct_function = false)] public Timeline (uint msecs); + public void add_marker (string marker_name, double progress); public void add_marker_at_time (string marker_name, uint msecs); public void advance (uint msecs); public void advance_to_marker (string marker_name); @@ -7350,7 +7364,9 @@ namespace Clutter { public int y; public uint width; public uint height; + [Deprecated (since = "1.16")] public bool intersects (Clutter.Geometry geometry1); + [Deprecated (since = "1.16")] public Clutter.Geometry union (Clutter.Geometry geometry_b); } [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)] @@ -8087,6 +8103,8 @@ namespace Clutter { [Deprecated (since = "1.10")] public static void clear_glyph_cache (); [CCode (cheader_filename = "clutter/clutter.h")] + public static void disable_accessibility (); + [CCode (cheader_filename = "clutter/clutter.h")] public static void do_event (Clutter.Event event); [CCode (cheader_filename = "clutter/clutter.h")] public static bool events_pending ();