From: Bard Liao Date: Wed, 25 Feb 2026 13:50:03 +0000 (+0800) Subject: ASoC: soc_sdw_utils: partial match the codec name X-Git-Url: http://git.ipfire.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=c5ae3d8bc968a28aaeefbb772ec42e50cf3a15f0;p=thirdparty%2Flinux.git ASoC: soc_sdw_utils: partial match the codec name Currently, we can set codec name in the dai info which will be set as the codec component name in a DAI link. However, the codec name may not be fixed. For example, there is an index in a SDCA codec name and that is not fixed. Lookup the fixed codec name string from the component list to get the right component name to ensure the DAI link will bind to the right codec component. Signed-off-by: Bard Liao Reviewed-by: Charles Keepax Reviewed-by: Péter Ujfalusi Link: https://patch.msgid.link/20260225135004.2322987-3-yung-chuan.liao@linux.intel.com Signed-off-by: Mark Brown --- diff --git a/sound/soc/sdw_utils/soc_sdw_utils.c b/sound/soc/sdw_utils/soc_sdw_utils.c index 0e67d9f34cba3..821eb9720f6fb 100644 --- a/sound/soc/sdw_utils/soc_sdw_utils.c +++ b/sound/soc/sdw_utils/soc_sdw_utils.c @@ -1215,8 +1215,18 @@ const char *asoc_sdw_get_codec_name(struct device *dev, const struct snd_soc_acpi_link_adr *adr_link, int adr_index) { - if (dai_info->codec_name) - return devm_kstrdup(dev, dai_info->codec_name, GFP_KERNEL); + if (dai_info->codec_name) { + struct snd_soc_component *component; + + component = snd_soc_lookup_component_by_name(dai_info->codec_name); + if (component) { + dev_dbg(dev, "%s found component %s for codec_name %s\n", + __func__, component->name, dai_info->codec_name); + return devm_kstrdup(dev, component->name, GFP_KERNEL); + } else { + return devm_kstrdup(dev, dai_info->codec_name, GFP_KERNEL); + } + } return _asoc_sdw_get_codec_name(dev, adr_link, adr_index); } @@ -1528,7 +1538,17 @@ int asoc_sdw_parse_sdw_endpoints(struct snd_soc_card *card, return -EINVAL; for (j = 0; j < codec_info->aux_num; j++) { - soc_aux->dlc.name = codec_info->auxs[j].codec_name; + struct snd_soc_component *component; + + component = snd_soc_lookup_component_by_name(codec_info->auxs[j].codec_name); + if (component) { + dev_dbg(dev, "%s found component %s for aux name %s\n", + __func__, component->name, + codec_info->auxs[j].codec_name); + soc_aux->dlc.name = component->name; + } else { + soc_aux->dlc.name = codec_info->auxs[j].codec_name; + } soc_aux++; }