From: Adam Ford Date: Thu, 26 May 2022 18:21:28 +0000 (-0500) Subject: ASoC: wm8962: Fix suspend while playing music X-Git-Tag: v5.19-rc2~23^2~2^2~2 X-Git-Url: http://git.ipfire.org/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=d1f5272c0f7d2e53c6f2480f46725442776f5f78;p=thirdparty%2Fkernel%2Fstable.git ASoC: wm8962: Fix suspend while playing music If the audio CODEC is playing sound when the system is suspended, it can be left in a state which throws the following error: wm8962 3-001a: ASoC: error at soc_component_read_no_lock on wm8962.3-001a: -16 Once this error has occurred, the audio will not work again until rebooted. Fix this by configuring SET_SYSTEM_SLEEP_PM_OPS. Signed-off-by: Adam Ford Acked-by: Charles Keepax Link: https://lore.kernel.org/r/20220526182129.538472-1-aford173@gmail.com Signed-off-by: Mark Brown --- diff --git a/sound/soc/codecs/wm8962.c b/sound/soc/codecs/wm8962.c index 34cd5a2a997c6..5cca89364280a 100644 --- a/sound/soc/codecs/wm8962.c +++ b/sound/soc/codecs/wm8962.c @@ -3868,6 +3868,7 @@ static int wm8962_runtime_suspend(struct device *dev) #endif static const struct dev_pm_ops wm8962_pm = { + SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, pm_runtime_force_resume) SET_RUNTIME_PM_OPS(wm8962_runtime_suspend, wm8962_runtime_resume, NULL) };