From 04df63ac9e0653ad3579a5e2bc135ca9a2a06fa4 Mon Sep 17 00:00:00 2001 From: Evan Nemerson Date: Thu, 10 Jan 2013 01:50:13 -0800 Subject: [PATCH] clutter-1.0: avoid deprecation warning for BinLayout constructor --- vapi/clutter-1.0.vapi | 6 +++++- vapi/metadata/Clutter-1.0.metadata | 5 +++++ 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/vapi/clutter-1.0.vapi b/vapi/clutter-1.0.vapi index 90d500e40..38c6aec27 100644 --- a/vapi/clutter-1.0.vapi +++ b/vapi/clutter-1.0.vapi @@ -5442,7 +5442,7 @@ namespace Clutter { [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_bin_layout_get_type ()")] public class BinLayout : Clutter.LayoutManager { [CCode (has_construct_function = false, type = "ClutterLayoutManager*")] - public BinLayout (Clutter.BinAlignment x_align, Clutter.BinAlignment y_align); + public BinLayout (Clutter.BinAlignment x_align = Clutter.BinAlignment.START, Clutter.BinAlignment y_align = Clutter.BinAlignment.START); [Deprecated (since = "1.12")] public void add (Clutter.Actor child, Clutter.BinAlignment x_align, Clutter.BinAlignment y_align); [Deprecated (since = "1.12")] @@ -7560,10 +7560,14 @@ namespace Clutter { [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_BIN_ALIGNMENT_", type_id = "clutter_bin_alignment_get_type ()")] [Deprecated (since = "1.12")] public enum BinAlignment { + [Deprecated] FIXED, + [Deprecated] FILL, START, + [Deprecated] END, + [Deprecated] CENTER } [CCode (cheader_filename = "clutter/clutter.h", cprefix = "CLUTTER_BIND_", type_id = "clutter_bind_coordinate_get_type ()")] diff --git a/vapi/metadata/Clutter-1.0.metadata b/vapi/metadata/Clutter-1.0.metadata index 0454219a6..23753487d 100644 --- a/vapi/metadata/Clutter-1.0.metadata +++ b/vapi/metadata/Clutter-1.0.metadata @@ -203,5 +203,10 @@ Rect.alloc symbol_type="function" Size.alloc symbol_type="function" Vertex.alloc symbol_type="function" +BinAlignment deprecated=false +BinAlignment.* deprecated +BinAlignment.start deprecated=false +BinLayout.new.*_align default=Clutter.BinAlignment.START + // Possibly keep KEY_* skip=false name="KEY_(.+)" parent="Clutter.Key" -- 2.47.2