From 9e647e5af77faa6a95dd511d78ed8763781e764a Mon Sep 17 00:00:00 2001 From: Christopher Faulet Date: Mon, 1 Mar 2021 15:01:14 +0100 Subject: [PATCH] BUG/MEDIUM: spoe: Kill applets if there are pending connections and nbthread > 1 When the processing stage is finished for a SPOE applet, before returning it into the idle list, we check if the assigned server appears as full or if there are some pending connections on the backend or the assigned server. If yes, it means we reach a maxconn and we close the applet to free a slot. Otherwise, the applet can be reused. This test is only performed if there are more than one thread. It is important to close SPOE applets when there are pending connections for multithreaded instances because connections with the SPOE agents are persistent and local to a thread (applets are local to a thread). If a maxconn is configured, some threads may take all available slots for a while, leaving remaining threads without any free slot to process SPOE messages. It is especially true if the maxconn is low. This patch should fix the issue #705. It must be backported as far as 1.8. However, the code in 1.8 is quite different, a test must be performed to be sure it works well. --- src/flt_spoe.c | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/src/flt_spoe.c b/src/flt_spoe.c index 1b6ac2f9c9..089f248603 100644 --- a/src/flt_spoe.c +++ b/src/flt_spoe.c @@ -1432,8 +1432,6 @@ spoe_handle_connecting_appctx(struct appctx *appctx) goto stop; default: - /* HELLO handshake is finished, set the idle timeout and - * add the applet in the list of running applets. */ _HA_ATOMIC_ADD(&agent->counters.idles, 1); appctx->st0 = SPOE_APPCTX_ST_IDLE; SPOE_APPCTX(appctx)->node.key = 0; @@ -1721,6 +1719,20 @@ spoe_handle_processing_appctx(struct appctx *appctx) } if (appctx->st0 == SPOE_APPCTX_ST_PROCESSING && SPOE_APPCTX(appctx)->cur_fpa < agent->max_fpa) { + struct server *srv = objt_server(si_strm(si)->target); + + /* With several threads, close the applet if there are pending + * connections or if the server is full. Otherwise, add the + * applet in the idle list. + */ + if (global.nbthread > 1 && + (agent->b.be->nbpend || + (srv && (srv->nbpend || (srv->maxconn && srv->served >=srv_dynamic_maxconn(srv)))))) { + SPOE_APPCTX(appctx)->status_code = SPOE_FRM_ERR_NONE; + appctx->st0 = SPOE_APPCTX_ST_DISCONNECT; + appctx->st1 = SPOE_APPCTX_ERR_NONE; + goto next; + } _HA_ATOMIC_ADD(&agent->counters.idles, 1); appctx->st0 = SPOE_APPCTX_ST_IDLE; eb32_insert(&agent->rt[tid].idle_applets, &SPOE_APPCTX(appctx)->node); -- 2.39.5