From af892b5400892247de0a0ea3df3305746053537b Mon Sep 17 00:00:00 2001 From: Viktor Szakats Date: Sun, 26 Jan 2025 15:04:51 +0100 Subject: [PATCH] windows: drop two missed `buildconf.bat` references Follow-up to 0035ff45c59437db1a8ffe960b40905c8582b149 #16081 --- projects/generate.bat | 9 --------- winbuild/README.md | 6 ------ 2 files changed, 15 deletions(-) diff --git a/projects/generate.bat b/projects/generate.bat index d217848acf..de9b230c1d 100644 --- a/projects/generate.bat +++ b/projects/generate.bat @@ -71,15 +71,6 @@ rem *************************************************************************** shift & goto parseArgs :start - if exist ..\buildconf.bat ( - if "%MODE%" == "GENERATE" ( - call ..\buildconf - ) else if "%VERSION%" == "PRE" ( - call ..\buildconf -clean - ) else if "%VERSION%" == "ALL" ( - call ..\buildconf -clean - ) - ) if "%VERSION%" == "PRE" goto success if "%VERSION%" == "VC10" goto vc10 if "%VERSION%" == "VC11" goto vc11 diff --git a/winbuild/README.md b/winbuild/README.md index 14c3081645..8c8d8f6106 100644 --- a/winbuild/README.md +++ b/winbuild/README.md @@ -35,12 +35,6 @@ SPDX-License-Identifier: curl It is also possible to create the `deps` directory in some other random places and tell the `Makefile` its location using the `WITH_DEVEL` option. -## Building straight from git - - When you check out code git and build it, as opposed from a released source - code archive, you need to first run the `buildconf.bat` batch file (present - in the source code root directory) to set things up. - ## Open a command prompt Open a Visual Studio Command prompt: -- 2.47.3