From c049376c76d144b49aeb7b2cdf060a028859948b Mon Sep 17 00:00:00 2001 From: Akhil P Oommen Date: Wed, 26 Feb 2025 01:22:14 +0530 Subject: [PATCH] drm/msm/a6xx: Fix stale rpmh votes from GPU [ Upstream commit f561db72a663f8a73c2250bf3244ce1ce221bed7 ] It was observed on sc7180 (A618 gpu) that GPU votes for GX rail and CNOC BCM nodes were not removed after GPU suspend. This was because we skipped sending 'prepare-slumber' request to gmu during suspend sequence in some cases. So, make sure we always call prepare-slumber hfi during suspend. Also, calling prepare-slumber without a prior oob-gpu handshake messes up gmu firmware's internal state. So, do that when required. Fixes: 4b565ca5a2cb ("drm/msm: Add A6XX device support") Cc: stable@vger.kernel.org Signed-off-by: Akhil P Oommen Patchwork: https://patchwork.freedesktop.org/patch/639569/ Signed-off-by: Rob Clark Signed-off-by: Sasha Levin --- drivers/gpu/drm/msm/adreno/a6xx_gmu.c | 72 +++++++++++++++------------ 1 file changed, 39 insertions(+), 33 deletions(-) diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c index ea59c54437dec..f1daa923f3469 100644 --- a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c +++ b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c @@ -1066,49 +1066,50 @@ static void a6xx_gmu_shutdown(struct a6xx_gmu *gmu) struct a6xx_gpu *a6xx_gpu = container_of(gmu, struct a6xx_gpu, gmu); struct adreno_gpu *adreno_gpu = &a6xx_gpu->base; u32 val; + int ret; /* - * The GMU may still be in slumber unless the GPU started so check and - * skip putting it back into slumber if so + * GMU firmware's internal power state gets messed up if we send "prepare_slumber" hfi when + * oob_gpu handshake wasn't done after the last wake up. So do a dummy handshake here when + * required */ - val = gmu_read(gmu, REG_A6XX_GPU_GMU_CX_GMU_RPMH_POWER_STATE); + if (adreno_gpu->base.needs_hw_init) { + if (a6xx_gmu_set_oob(&a6xx_gpu->gmu, GMU_OOB_GPU_SET)) + goto force_off; - if (val != 0xf) { - int ret = a6xx_gmu_wait_for_idle(gmu); + a6xx_gmu_clear_oob(&a6xx_gpu->gmu, GMU_OOB_GPU_SET); + } - /* If the GMU isn't responding assume it is hung */ - if (ret) { - a6xx_gmu_force_off(gmu); - return; - } + ret = a6xx_gmu_wait_for_idle(gmu); - a6xx_bus_clear_pending_transactions(adreno_gpu, a6xx_gpu->hung); + /* If the GMU isn't responding assume it is hung */ + if (ret) + goto force_off; - /* tell the GMU we want to slumber */ - ret = a6xx_gmu_notify_slumber(gmu); - if (ret) { - a6xx_gmu_force_off(gmu); - return; - } + a6xx_bus_clear_pending_transactions(adreno_gpu, a6xx_gpu->hung); - ret = gmu_poll_timeout(gmu, - REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS, val, - !(val & A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS_GPUBUSYIGNAHB), - 100, 10000); + /* tell the GMU we want to slumber */ + ret = a6xx_gmu_notify_slumber(gmu); + if (ret) + goto force_off; - /* - * Let the user know we failed to slumber but don't worry too - * much because we are powering down anyway - */ + ret = gmu_poll_timeout(gmu, + REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS, val, + !(val & A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS_GPUBUSYIGNAHB), + 100, 10000); - if (ret) - DRM_DEV_ERROR(gmu->dev, - "Unable to slumber GMU: status = 0%x/0%x\n", - gmu_read(gmu, - REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS), - gmu_read(gmu, - REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS2)); - } + /* + * Let the user know we failed to slumber but don't worry too + * much because we are powering down anyway + */ + + if (ret) + DRM_DEV_ERROR(gmu->dev, + "Unable to slumber GMU: status = 0%x/0%x\n", + gmu_read(gmu, + REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS), + gmu_read(gmu, + REG_A6XX_GPU_GMU_AO_GPU_CX_BUSY_STATUS2)); /* Turn off HFI */ a6xx_hfi_stop(gmu); @@ -1118,6 +1119,11 @@ static void a6xx_gmu_shutdown(struct a6xx_gmu *gmu) /* Tell RPMh to power off the GPU */ a6xx_rpmh_stop(gmu); + + return; + +force_off: + a6xx_gmu_force_off(gmu); } -- 2.47.3