From 75ce567d05f939ea8e5eced0d31534a0fe141381 Mon Sep 17 00:00:00 2001 From: Tommy Graves Date: Tue, 5 Apr 2016 08:28:46 -0400 Subject: [PATCH] Fixed a bug with calculating the canvas width and height A previous commit removing a workaround for an old Firefox bug left part of that workaround in, and it was preventing the expected behavior of the canvas size being equal to the offsetWidth and offsetHeight of the canvas prior to instantiation of Chart.JS --- src/Chart.Core.js | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/Chart.Core.js b/src/Chart.Core.js index 61a0646c4..4dc62867f 100755 --- a/src/Chart.Core.js +++ b/src/Chart.Core.js @@ -40,8 +40,6 @@ var width = this.width = computeDimension(context.canvas,'Width') || context.canvas.width; var height = this.height = computeDimension(context.canvas,'Height') || context.canvas.height; - width = this.width = context.canvas.width; - height = this.height = context.canvas.height; this.aspectRatio = this.width / this.height; //High pixel density displays - multiply the size of the canvas height/width by the device pixel ratio, then scale. helpers.retinaScale(this); -- 2.47.2